Player Matchup

Zeus
Zeus
Platinum III
Flap1471
Zeus
Platinum III
Level 123
God Stats
2W - 4L
1,614 SR
Queue Stats
88W - 87L
1,752 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,614 SR
1,752 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,548 SR
1,727 MMR
Bastet
Bastet
Gold II
DHG JCxperience
Bastet
Gold II
Level 122
God Stats
1W - 2L
1,548 SR
Queue Stats
59W - 60L
1,727 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
3 / 8 / 0
9,291
845
5,296
11,035
4,819
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PeleSkadiBakasuraMerlinHera

VS

Bans
KukulkanChronosUllrJanusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 0
11,069
1,006
9,359
8,962
3,848
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
8
8
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
3
0
2.67
L
Zeus
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,296
Damage
9,359
11,035
Taken
8,962
4,819
Mitigated
3,848
2,539
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,359
2,005
0
1,738
8,962
3,848
1,731
5,588
3,374
0
51,756
L
Zeus
5,296
799
0
2,539
11,035
4,819
0
46
10,989
35,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,291
Gold Earned
11,069
83
Minions Killed
95
3
Camps Cleared
5
167,556
Distance Traveled
212,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,069
1,006
95
9
5
212,710
0
L
Zeus
9,291
845
83
8
3
167,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role