Player Matchup

Neith
Neith
Jivermot
Neith
Level 16
God Stats
2W - 2L
1,355 SR
Queue Stats
29W - 30L
1,441 Elo+
Party 2
Zhong Kui
Zhong Kui
Mafsche
Zhong Kui
Level 40
God Stats
20W - 7L
1,730 SR
Queue Stats
133W - 145L
1,509 Elo+
Party 2
Hercules
Hercules
SebastianKehl
Hercules
Level 21
God Stats
41W - 33L
1,568 SR
Queue Stats
45W - 41L
1,506 Elo+
Party 2
Team Averages
Level 26
1,551 SR
1,485 Elo+

VS

Team Averages
Level 19
1,500 SR
1,335 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DrTwilight
Horus
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 27L
1,294 Elo+
Party 1
Merlin
Merlin
S1nte
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jivermot
Neith
11
9 / 1 / 13
10,407
1,041
10,408
5,252
1,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zhong Kui
Mafsche
Zhong Kui
12
11 / 2 / 13
10,368
1,037
14,714
11,585
6,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
SebastianKehl
Hercules
11
8 / 2 / 17
10,060
1,006
10,478
15,016
11,449
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 11 / 3
7,618
762
8,322
14,873
5,505
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
8
1 / 9 / 2
7,385
739
3,217
19,275
10,631
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
S1nte
Merlin
10
3 / 8 / 2
8,862
886
9,242
8,710
2,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
28
Kills
5
5
Deaths
28
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
11
3
0.23
L
Horus
1
9
2
0.22
W
Neith
Jivermot
Neith
9
1
13
15.5
W
Zhong Kui
Mafsche
Zhong Kui
11
2
13
8.75
L
Merlin
S1nte
Merlin
3
8
2
0.5
W
Hercules
SebastianKehl
Hercules
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,600
Damage
20,781
31,853
Taken
42,858
19,036
Mitigated
18,764
15,432
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,322
2,087
0
230
14,873
5,505
0
5,358
9,515
20,321
0
L
Horus
3,217
1,414
1,911
2,933
19,275
10,631
0
7,010
12,265
0
6,004
W
Neith
Jivermot
Neith
10,408
4,916
366
2,701
5,252
1,537
753
2,766
2,486
0
24,709
W
Zhong Kui
Mafsche
Zhong Kui
14,714
1,834
0
5,617
11,585
6,050
1,049
6,207
5,378
29,807
0
L
Merlin
S1nte
Merlin
9,242
1,089
0
83
8,710
2,628
0
2,816
5,894
20,510
0
W
Hercules
SebastianKehl
Hercules
10,478
2,931
930
5,818
15,016
11,449
416
8,651
6,365
0
17,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,835
Gold Earned
23,865
97
Minions Killed
45
2
Camps Cleared
2
542,434
Distance Traveled
456,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,618
762
26
3
1
152,731
0
L
Horus
7,385
739
4
0
0
157,061
0
W
Neith
10,407
1,041
38
4
0
177,287
0
W
Zhong Kui
10,368
1,037
38
4
1
165,401
0
L
Merlin
8,862
886
15
2
1
147,044
0
W
Hercules
10,060
1,006
21
2
1
199,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role