Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BACH0
Sylvanus
Level 155
God Stats
7W - 11L
1,417 SR
Queue Stats
177W - 172L
1,669 Elo+
Party 2
Hachiman
Hachiman
Prospan
Hachiman
Level 152
God Stats
2W - 2L
1,592 SR
Queue Stats
142W - 93L
1,775 Elo+
Solo
Team Averages
Level 156
1,503 SR
1,648 Elo+

VS

Team Averages
Level 130
1,541 SR
1,722 Elo+
Zhong Kui
Zhong Kui
Heleniade
Zhong Kui
Level 123
God Stats
0W - 7L
1,071 SR
Queue Stats
505W - 500L
1,636 Elo+
Party 1
Anhur
Anhur
SirAmaty
Anhur
Level 146
God Stats
4W - 2L
1,899 SR
Queue Stats
142W - 60L
1,873 Elo+
Party 1
Tyr
Tyr
wardghys
Tyr
Level 121
God Stats
4W - 5L
1,652 SR
Queue Stats
143W - 141L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 5 / 9
12,850
676
10,492
11,566
5,528
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
BACH0
Sylvanus
15
3 / 3 / 11
13,496
710
6,156
22,167
20,865
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Prospan
Hachiman
17
9 / 3 / 4
14,480
762
19,540
15,954
6,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Heleniade
Zhong Kui
15
6 / 7 / 2
13,954
734
15,044
18,124
8,422
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
SirAmaty
Anhur
15
3 / 5 / 5
12,691
668
13,080
12,543
3,600
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 7
12,220
643
8,825
15,263
12,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
11
11
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
5
9
1.7
W
Sylvanus
BACH0
Sylvanus
3
3
11
2.83
L
Zhong Kui
Heleniade
Zhong Kui
6
7
2
1
W
Hachiman
Prospan
Hachiman
9
3
4
3.67
L
Anhur
SirAmaty
Anhur
3
5
5
1.1
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,188
Damage
36,949
49,687
Taken
45,930
32,442
Mitigated
24,281
28,343
Healing
5,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,492
985
4,848
3,132
11,566
5,528
949
4,219
7,347
53,122
0
W
Sylvanus
BACH0
Sylvanus
6,156
779
6,316
10,471
22,167
20,865
607
8,067
14,100
15,422
0
L
Zhong Kui
Heleniade
Zhong Kui
15,044
4,804
0
2,187
18,124
8,422
1,622
7,801
10,323
56,592
0
W
Hachiman
Prospan
Hachiman
19,540
13,708
0
3,576
15,954
6,049
2,088
3,406
12,548
0
79,849
L
Anhur
SirAmaty
Anhur
13,080
7,961
0
1,350
12,543
3,600
135
2,664
9,879
0
45,823
L
8,825
797
0
1,798
15,263
12,259
0
6,383
8,880
0
19,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,826
Gold Earned
38,865
235
Minions Killed
199
12
Camps Cleared
4
999,801
Distance Traveled
1,006,494
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,850
676
100
5
6
341,728
0
W
Sylvanus
13,496
710
21
1
1
333,033
4
L
Zhong Kui
13,954
734
102
5
0
310,606
4
W
Hachiman
14,480
762
114
6
5
325,040
0
L
Anhur
12,691
668
68
4
1
317,315
1
L
Tyr
12,220
643
29
2
3
378,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role