Player Matchup

Sun Wukong
Sun Wukong
Agyrre
Sun Wukong
Level 137
God Stats
16W - 7L
1,643 SR
Queue Stats
725W - 696L
1,518 Elo+
Party 1
Chang'e
Chang'e
Lisyrre
Chang'e
Level 104
God Stats
3W - 5L
1,540 SR
Queue Stats
621W - 605L
1,521 Elo+
Party 1
Sobek
Sobek
Sackmyballs
Sobek
Level 158
God Stats
7W - 7L
1,624 SR
Queue Stats
656W - 637L
1,526 Elo+
Solo
Rama
Rama
TheMrFox
Rama
Level 95
God Stats
1W - 2L
1,645 SR
Queue Stats
138W - 114L
1,588 Elo+
Solo
Merlin
Merlin
The_Wodzu
Merlin
Level 157
God Stats
3W - 5L
1,566 SR
Queue Stats
384W - 415L
1,590 Elo+
Solo
Team Averages
Level 130
1,604 SR
1,549 Elo+

VS

Team Averages
Level 121
1,722 SR
1,557 Elo+
Odin
Odin
 
Odin
Level 125
God Stats
4W - 0L
1,720 SR
Queue Stats
58W - 57L
1,548 Elo+
Solo
Ymir
Ymir
Jemmejor
Ymir
Level 113
God Stats
6W - 0L
1,979 SR
Queue Stats
272W - 245L
1,578 Elo+
Solo
Horus
Horus
KazumiGisina
Horus
Level 123
God Stats
6W - 1L
1,791 SR
Queue Stats
311W - 306L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
SaIutifer
Zhong Kui
Level 98
God Stats
16W - 11L
1,564 SR
Queue Stats
564W - 543L
1,543 Elo+
Solo
Nike
Nike
damhar
Nike
Level 144
God Stats
2W - 3L
1,559 SR
Queue Stats
132W - 127L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agyrre
Sun Wukong
20
9 / 9 / 11
14,257
713
26,520
30,274
30,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Lisyrre
Chang'e
20
3 / 7 / 14
13,106
655
14,105
17,226
13,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 8 / 10
12,716
636
13,734
29,917
33,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
20
4 / 8 / 12
13,245
662
24,322
20,929
13,058
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
The_Wodzu
Merlin
20
3 / 6 / 12
13,523
676
27,685
17,782
9,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
14 / 5 / 19
15,906
795
34,427
27,091
31,634
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
20
8 / 5 / 18
14,335
717
15,718
28,574
40,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 4 / 21
12,191
610
9,969
27,300
24,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SaIutifer
Zhong Kui
20
5 / 7 / 19
13,154
658
22,875
20,253
11,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
damhar
Nike
20
8 / 3 / 20
13,854
693
21,483
25,810
30,925
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
135
23
Kills
38
38
Deaths
24
59
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
14
5
19
4.7
L
Sun Wukong
Agyrre
Sun Wukong
9
9
11
1.61
W
Ymir
8
5
18
3.4
W
3
4
21
3.38
L
Chang'e
Lisyrre
Chang'e
3
7
14
1.43
W
Zhong Kui
SaIutifer
Zhong Kui
5
7
19
2.07
L
4
8
10
1.13
L
Rama
4
8
12
1.25
L
Merlin
The_Wodzu
Merlin
3
6
12
1.5
W
Nike
damhar
Nike
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,366
Damage
104,472
116,128
Taken
129,028
99,791
Mitigated
138,962
37,408
Healing
63,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
34,427
8,323
4,336
7,321
27,091
31,634
823
8,833
18,258
0
59,188
L
Sun Wukong
Agyrre
Sun Wukong
26,520
3,464
2,112
6,730
30,274
30,278
500
12,616
17,658
0
37,825
W
Ymir
15,718
2,371
954
972
28,574
40,111
560
13,417
15,157
39,557
0
W
9,969
4,689
19,780
12,661
27,300
24,940
394
11,255
16,045
0
18,161
L
Chang'e
Lisyrre
Chang'e
14,105
1,445
9,971
4,343
17,226
13,710
674
5,208
12,018
31,833
0
W
Zhong Kui
SaIutifer
Zhong Kui
22,875
3,830
2,616
3,498
20,253
11,352
3,180
9,278
10,975
49,751
0
L
13,734
220
2,389
5,433
29,917
33,600
178
15,331
14,586
23,904
0
L
Rama
24,322
17,085
862
1,103
20,929
13,058
2,101
2,354
18,575
0
39,627
L
Merlin
The_Wodzu
Merlin
27,685
1,218
2,126
2,339
17,782
9,145
241
3,362
14,420
62,724
0
W
Nike
damhar
Nike
21,483
2,504
4,335
6,832
25,810
30,925
757
12,741
13,069
378
40,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,847
Gold Earned
69,440
191
Minions Killed
187
0
Camps Cleared
0
1,625,840
Distance Traveled
1,756,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,906
795
49
2
0
380,299
0
L
Sun Wukong
14,257
713
29
1
0
340,760
0
W
Ymir
14,335
717
54
3
0
269,308
0
W
Horus
12,191
610
7
0
0
362,523
0
L
Chang'e
13,106
655
22
1
0
350,728
0
W
Zhong Kui
13,154
658
46
2
0
319,482
0
L
Sobek
12,716
636
25
1
0
334,127
0
L
Rama
13,245
662
47
2
0
278,421
0
L
Merlin
13,523
676
68
3
0
321,804
0
W
Nike
13,854
693
31
2
0
424,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role