Player Matchup

Yemoja
Yemoja
Gold IV
TDM TRICKZz
Yemoja
Gold IV
Level 111
God Stats
3W - 1L
1,812 SR
Queue Stats
49W - 43L
1,624 MMR
Solo
Hou Yi
Hou Yi
Gold I
WistfulSolution
Hou Yi
Gold I
Level 106
God Stats
9W - 13L
1,546 SR
Queue Stats
61W - 49L
1,597 MMR
Party 1
Hercules
Hercules
Platinum V
sAmuRai 1273079
Hercules
Platinum V
Level 116
God Stats
4W - 4L
1,527 SR
Queue Stats
60W - 45L
1,618 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,628 SR
1,613 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,713 SR
1,657 MMR
Apollo
Apollo
Gold I
DzO xLegendaryX
Apollo
Gold I
Level 126
God Stats
1W - 2L
1,686 SR
Queue Stats
531W - 532L
1,590 MMR
Solo
Kukulkan
Kukulkan
Gold II
NEWYORICAN863
Kukulkan
Gold II
Level 129
God Stats
19W - 10L
1,783 SR
Queue Stats
74W - 72L
1,525 MMR
Party 2
Artio
Artio
Platinum I
highelectro420
Artio
Platinum I
Level 145
God Stats
4W - 5L
1,669 SR
Queue Stats
49W - 44L
1,857 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
12 / 6 / 6
15,700
826
19,788
21,075
8,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 3 / 6
13,951
734
14,663
16,474
6,195
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
14
1 / 3 / 15
12,633
665
10,694
24,450
26,299
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ZeusEsetSkadiKumbhakarnaMerlin

VS

Bans
BacchusXing TianPoseidonAchillesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 3
14,489
763
17,050
18,033
7,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NEWYORICAN863
Kukulkan
13
2 / 10 / 3
12,001
632
17,598
15,044
5,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 5 / 5
12,817
675
9,691
21,609
26,141
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
21
Kills
12
12
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
L
Kukulkan
NEWYORICAN863
Kukulkan
2
10
3
0.35
W
Yemoja
12
6
6
2.5
W
8
3
6
3.67
L
2
5
5
0.9
W
Hercules
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,145
Damage
44,339
61,999
Taken
54,686
41,061
Mitigated
39,651
22,381
Healing
5,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,050
11,771
0
1,581
18,033
7,728
567
5,888
12,145
0
55,954
L
Kukulkan
NEWYORICAN863
Kukulkan
17,598
725
0
195
15,044
5,782
233
7,760
7,284
52,656
0
W
Yemoja
19,788
1,737
2,323
3,904
21,075
8,567
1,410
10,227
10,848
51,486
0
W
14,663
8,051
0
5,084
16,474
6,195
1,641
8,485
7,989
0
59,788
L
9,691
793
196
4,024
21,609
26,141
0
6,775
14,834
19,486
0
W
Hercules
10,694
3,609
0
11,070
24,450
26,299
1,077
9,233
15,217
0
23,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
39,307
157
Minions Killed
173
7
Camps Cleared
7
971,435
Distance Traveled
889,794
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,489
763
76
4
4
278,369
0
L
Kukulkan
12,001
632
84
4
3
295,626
0
W
Yemoja
15,700
826
54
3
3
314,750
0
W
Hou Yi
13,951
734
73
4
3
301,477
0
L
Artio
12,817
675
13
1
0
315,799
1
W
Hercules
12,633
665
30
2
1
355,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role