Player Matchup

Da Ji
Da Ji
Lpg0108
Da Ji
Level 108
God Stats
2W - 0L
1,757 SR
Queue Stats
55W - 59L
1,505 Elo+
Party 3
Vulcan
Vulcan
LuKe99MuRpHy
Vulcan
Level 111
God Stats
5W - 3L
1,602 SR
Queue Stats
157W - 153L
1,589 Elo+
Party 4
Erlang Shen
Erlang Shen
Pipen Don
Erlang Shen
Level 127
God Stats
4W - 1L
1,773 SR
Queue Stats
155W - 158L
1,562 Elo+
Party 4
Ares
Ares
XeroniZz
Ares
Level 124
God Stats
1W - 0L
1,498 SR
Queue Stats
90W - 98L
1,511 Elo+
Party 3
Agni
Agni
yippikayee
Agni
Level 127
God Stats
3W - 10L
1,189 SR
Queue Stats
555W - 549L
1,538 Elo+
Solo
Team Averages
Level 119
1,564 SR
1,541 Elo+

VS

Team Averages
Level 127
1,447 SR
1,548 Elo+
Osiris
Osiris
TTV_DreamersTV
Osiris
Level 130
God Stats
0W - 1L
1,420 SR
Queue Stats
28W - 24L
1,572 Elo+
Party 2
Sobek
Sobek
Tr3kii
Sobek
Level 100
God Stats
0W - 1L
1,318 SR
Queue Stats
12W - 10L
1,545 Elo+
Party 2
Odin
Odin
Urinstein
Odin
Level 128
God Stats
0W - 3L
1,074 SR
Queue Stats
183W - 192L
1,446 Elo+
Solo
Amaterasu
Amaterasu
clewstah
Amaterasu
Level 128
God Stats
1W - 1L
1,747 SR
Queue Stats
314W - 285L
1,593 Elo+
Party 1
Zhong Kui
Zhong Kui
deinos
Zhong Kui
Level 147
God Stats
2W - 2L
1,676 SR
Queue Stats
364W - 329L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lpg0108
Da Ji
17
2 / 6 / 18
11,506
639
14,295
15,644
7,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
20
13 / 2 / 14
15,976
888
29,318
10,933
7,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Pipen Don
Erlang Shen
17
1 / 8 / 19
11,172
621
10,461
20,198
20,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
20
9 / 4 / 24
14,186
788
19,734
21,255
27,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 6 / 16
13,692
761
25,482
13,368
7,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 14
12,313
684
16,329
25,044
15,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Tr3kii
Sobek
18
0 / 8 / 16
11,261
626
6,136
21,285
27,254
Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
20
8 / 4 / 15
12,669
704
15,209
20,466
22,276
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
clewstah
Amaterasu
18
4 / 8 / 13
10,982
610
8,525
23,849
11,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
deinos
Zhong Kui
20
5 / 7 / 15
12,438
691
22,223
20,733
11,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
98
35
Kills
25
26
Deaths
35
91
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Lpg0108
Da Ji
2
6
18
1.83
W
Vulcan
13
2
14
10
W
Erlang Shen
Pipen Don
Erlang Shen
1
8
19
1.31
L
8
8
14
1.88
L
Sobek
Tr3kii
Sobek
0
8
16
1
L
Odin
8
4
15
3.88
W
Ares
9
4
24
5.25
L
Amaterasu
clewstah
Amaterasu
4
8
13
1.31
L
Zhong Kui
deinos
Zhong Kui
5
7
15
1.79
W
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,290
Damage
68,422
81,398
Taken
111,377
70,728
Mitigated
88,688
23,003
Healing
32,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Lpg0108
Da Ji
14,295
1,976
2,214
3,526
15,644
7,545
193
7,043
8,601
0
22,045
W
Vulcan
29,318
10,445
1,968
3,120
10,933
7,637
685
1,426
9,507
72,754
0
W
Erlang Shen
Pipen Don
Erlang Shen
10,461
3,635
378
2,205
20,198
20,584
932
7,862
12,336
543
17,589
L
16,329
6,474
1,102
5,243
25,044
15,865
380
18,648
6,396
0
42,943
L
Sobek
Tr3kii
Sobek
6,136
402
2,061
2,987
21,285
27,254
460
15,072
6,213
14,787
0
L
Odin
15,209
2,176
4,014
4,996
20,466
22,276
286
11,422
9,044
0
28,148
W
Ares
19,734
704
903
4,104
21,255
27,673
876
8,896
12,359
26,677
0
L
Amaterasu
clewstah
Amaterasu
8,525
3,850
2,903
3,597
23,849
11,848
0
15,725
8,124
0
16,301
L
Zhong Kui
deinos
Zhong Kui
22,223
1,349
0
5,889
20,733
11,445
815
14,090
6,643
48,776
0
W
25,482
2,337
2,950
1,635
13,368
7,289
2,160
3,132
10,236
51,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,532
Gold Earned
59,663
194
Minions Killed
170
0
Camps Cleared
0
1,637,853
Distance Traveled
1,508,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,506
639
17
1
0
329,040
0
W
Vulcan
15,976
888
108
6
0
340,821
0
W
Erlang Shen
11,172
621
9
1
0
309,591
0
L
Osiris
12,313
684
46
3
0
306,532
0
L
Sobek
11,261
626
11
1
0
298,230
0
L
Odin
12,669
704
36
2
0
324,428
0
W
Ares
14,186
788
9
1
0
351,375
0
L
Amaterasu
10,982
610
23
1
0
293,742
0
L
Zhong Kui
12,438
691
54
3
0
285,923
0
W
Agni
13,692
761
51
3
0
307,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role