Player Matchup

Achilles
Achilles
Silver I
DeftPlayz
Achilles
Silver I
Level 63
God Stats
1W - 2L
1,539 SR
Queue Stats
8W - 15L
1,514 MMR
Solo
Ravana
Ravana
Gold I
GHerrbo-
Ravana
Gold I
Level 124
God Stats
10W - 15L
1,481 SR
Queue Stats
462W - 462L
1,526 MMR
Solo
Merlin
Merlin
Gold II
PrudeX
Merlin
Gold II
Level 59
God Stats
1W - 2L
1,817 SR
Queue Stats
82W - 61L
1,515 MMR
Solo
Ares
Ares
Silver IV
Tire Pump
Ares
Silver IV
Level 112
God Stats
0W - 1L
1,248 SR
Queue Stats
6W - 8L
1,496 MMR
Party 2
Chiron
Chiron
Silver II
Wombat Legion
Chiron
Silver II
Level 148
God Stats
2W - 3L
1,654 SR
Queue Stats
10W - 11L
1,555 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,548 SR
1,521 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,617 SR
1,526 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Gold I
Edrozine
Cernunnos
Gold I
Level 112
God Stats
2W - 0L
1,685 SR
Queue Stats
97W - 98L
1,525 MMR
Solo
Ne Zha
Ne Zha
Platinum V
JACKCOLE
Ne Zha
Platinum V
Level 159
God Stats
6W - 5L
1,592 SR
Queue Stats
410W - 399L
1,568 MMR
Party 1
Sylvanus
Sylvanus
Gold I
SPC Hedrick
Sylvanus
Gold I
Level 160
God Stats
57W - 41L
1,675 SR
Queue Stats
290W - 265L
1,511 MMR
Solo
Vulcan
Vulcan
Gold I
VillageIdiot200
Vulcan
Gold I
Level 128
God Stats
16W - 5L
1,635 SR
Queue Stats
391W - 368L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeftPlayz
Achilles
20
10 / 2 / 8
23,585
513
33,208
41,996
75,119
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
GHerrbo-
Ravana
20
9 / 10 / 16
24,346
529
29,476
35,240
23,785
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
PrudeX
Merlin
20
5 / 13 / 4
20,563
447
25,330
33,472
11,296
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ares
20
5 / 9 / 18
20,400
443
29,330
48,975
76,892
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 9 / 16
23,560
512
41,447
45,949
15,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
PeleEsetHeraKukulkanThor

VS

Bans
SusanoJormungandrChernobogKumbhakarnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 9 / 18
24,792
539
38,813
67,350
120,014
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Edrozine
Cernunnos
20
3 / 10 / 12
22,666
493
31,876
39,096
12,495
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
JACKCOLE
Ne Zha
20
15 / 16 / 9
25,573
556
34,003
43,832
15,968
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
SPC Hedrick
Sylvanus
20
3 / 7 / 22
21,739
473
21,629
58,615
81,667
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
17 / 1 / 9
28,428
618
46,408
22,121
10,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
113
42
Kills
43
43
Deaths
43
62
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
9
18
1.56
L
Achilles
DeftPlayz
Achilles
10
2
8
7
W
Cernunnos
Edrozine
Cernunnos
3
10
12
0.9
L
Ravana
GHerrbo-
Ravana
9
10
16
1.7
W
Ne Zha
JACKCOLE
Ne Zha
15
16
9
1.22
L
Merlin
PrudeX
Merlin
5
13
4
0.54
W
Sylvanus
SPC Hedrick
Sylvanus
3
7
22
2
L
Ares
5
9
18
1.56
W
17
1
9
21.5
L
13
9
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,791
Damage
172,729
205,632
Taken
231,014
202,647
Mitigated
240,286
51,298
Healing
100,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
38,813
8,957
0
36,301
67,350
120,014
2,016
16,660
50,312
0
170,030
L
Achilles
DeftPlayz
Achilles
33,208
14,714
0
20,086
41,996
75,119
1,711
10,513
31,483
0
170,625
W
Cernunnos
Edrozine
Cernunnos
31,876
15,209
0
13,206
39,096
12,495
9,142
12,773
26,323
0
186,765
L
Ravana
GHerrbo-
Ravana
29,476
10,319
0
7,263
35,240
23,785
1,190
14,207
21,033
0
174,623
W
Ne Zha
JACKCOLE
Ne Zha
34,003
12,550
0
9,408
43,832
15,968
3,398
11,660
32,172
0
172,587
L
Merlin
PrudeX
Merlin
25,330
1,205
0
375
33,472
11,296
123
9,347
24,125
177,051
0
W
Sylvanus
SPC Hedrick
Sylvanus
21,629
3,816
12,898
24,133
58,615
81,667
3,563
17,569
41,046
82,846
0
L
Ares
29,330
845
0
4,041
48,975
76,892
283
15,387
33,588
90,071
0
W
46,408
15,529
0
4,694
22,121
10,142
1,901
6,647
15,474
251,602
0
L
41,447
14,124
2,001
17,532
45,949
15,555
2,441
18,583
27,366
0
208,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

112,454
Gold Earned
123,198
1,150
Minions Killed
938
0
Camps Cleared
0
3,893,356
Distance Traveled
3,993,802
45
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
24,792
539
216
5
0
675,871
2
L
Achilles
23,585
513
267
6
0
838,992
11
W
Cernunnos
22,666
493
190
4
0
760,578
6
L
Ravana
24,346
529
253
6
0
766,556
8
W
Ne Zha
25,573
556
174
4
0
741,604
8
L
Merlin
20,563
447
241
5
0
728,154
8
W
Sylvanus
21,739
473
88
2
0
832,598
14
L
Ares
20,400
443
80
2
0
766,731
6
W
Vulcan
28,428
618
270
6
0
983,151
16
L
Chiron
23,560
512
309
7
0
792,923
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role