Player Matchup

Fenrir
Fenrir
Byrdi
Fenrir
Level 147
God Stats
9W - 9L
1,538 SR
Queue Stats
243W - 226L
1,539 Elo+
Party 1
Ra
Ra
CocoTaco
Ra
Level 108
God Stats
6W - 1L
1,548 SR
Queue Stats
120W - 118L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Gingerbilly92
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 1
Team Averages
Level 88
1,529 SR
1,417 Elo+

VS

Team Averages
Level 26
1,609 SR
1,432 Elo+
Cerberus
Cerberus
Gankhi
Cerberus
Level 17
God Stats
4W - 5L
1,578 SR
Queue Stats
10W - 9L
1,461 Elo+
Party 2
Hachiman
Hachiman
KanakIslandBig
Hachiman
Level 8
God Stats
1W - 2L
1,748 SR
Queue Stats
6W - 12L
1,313 Elo+
Solo
Janus
Janus
Soapc
Janus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Byrdi
Fenrir
16
17 / 1 / 2
14,699
919
14,631
16,686
11,137
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 4 / 11
12,690
793
14,175
11,191
3,339
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
10
0 / 7 / 4
9,538
596
2,293
11,471
3,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gankhi
Cerberus
15
11 / 4 / 0
13,264
829
14,012
18,339
17,231
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
7
1 / 6 / 2
8,790
549
778
8,255
2,459
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Soapc
Janus
12
0 / 12 / 5
9,735
608
5,932
14,427
4,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
22
Kills
12
12
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Byrdi
Fenrir
17
1
2
18
W
5
4
11
2.63
L
Cerberus
Gankhi
Cerberus
11
4
0
2.75
W
Guan Yu
0
7
4
0.29
L
Hachiman
1
6
2
0.33
L
Janus
Soapc
Janus
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,099
Damage
20,722
39,348
Taken
41,021
18,389
Mitigated
24,207
14,116
Healing
3,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Byrdi
Fenrir
14,631
3,800
0
5,858
16,686
11,137
620
7,176
7,531
613
51,951
W
14,175
1,842
1,944
4,549
11,191
3,339
1,946
5,619
5,394
61,925
0
L
Cerberus
Gankhi
Cerberus
14,012
443
0
3,278
18,339
17,231
0
6,133
12,206
37,322
2,147
W
Guan Yu
2,293
769
268
1,497
11,471
3,913
280
7,115
4,356
0
6,268
L
Hachiman
778
514
0
0
8,255
2,459
0
4,542
3,713
0
6,067
L
Janus
Soapc
Janus
5,932
421
0
17
14,427
4,517
0
4,875
9,552
34,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
31,789
162
Minions Killed
114
10
Camps Cleared
4
830,407
Distance Traveled
587,419
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,699
919
52
3
8
302,835
1
W
Ra
12,690
793
93
6
2
272,527
0
L
Cerberus
13,264
829
51
3
1
285,082
0
W
Guan Yu
9,538
596
17
1
0
255,045
0
L
Hachiman
8,790
549
11
1
2
66,709
0
L
Janus
9,735
608
52
3
1
235,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role