Player Matchup

Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,500 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 63
1,589 SR
963 MMR
Bakasura
Bakasura
Bronze II
iKremps
Bakasura
Bronze II
Level 63
God Stats
10W - 4L
1,589 SR
Queue Stats
10W - 10L
963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
4 / 7 / 0
15,309
729
20,332
29,425
47,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AnubisMedusa

VS

Bans
BellonaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
iKremps
Bakasura
20
7 / 4 / 0
17,256
822
25,208
26,751
20,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
4
Kills
7
7
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
7
0
0.57
W
Bakasura
iKremps
Bakasura
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
25,208
29,425
Taken
26,751
47,958
Mitigated
20,124
4,307
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
20,332
8,054
0
4,307
29,425
47,958
902
441
24,894
2,460
84,418
W
Bakasura
iKremps
Bakasura
25,208
18,912
0
14,270
26,751
20,124
2,577
1,760
24,991
0
86,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,309
Gold Earned
17,256
145
Minions Killed
185
4
Camps Cleared
8
351,182
Distance Traveled
401,735
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,309
729
145
7
4
351,182
0
W
Bakasura
17,256
822
185
9
8
401,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role