Player Matchup

Merlin
Merlin
ChewzOOO420
Merlin
Level 21
God Stats
61W - 38L
1,660 SR
Queue Stats
70W - 43L
1,620 Elo+
Party 2
Yemoja
Yemoja
Kryst4LKu5H
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 33L
1,660 Elo+
Party 2
Odin
Odin
olly5000
Odin
Level 21
God Stats
14W - 9L
1,700 SR
Queue Stats
21W - 14L
1,621 Elo+
Party 2
Team Averages
Level 22
1,620 SR
1,634 Elo+

VS

Team Averages
Level 22
1,590 SR
1,527 Elo+
Scylla
Scylla
 
Scylla
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Eeter
Cernunnos
Level 29
God Stats
6W - 12L
1,358 SR
Queue Stats
54W - 63L
1,562 Elo+
Party 1
King Arthur
King Arthur
atrinedd
King Arthur
Level 6
God Stats
4W - 1L
1,911 SR
Queue Stats
4W - 7L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 5 / 2
10,141
676
10,130
9,403
3,226
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
13
2 / 2 / 6
10,934
729
5,909
11,543
11,735
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
12
2 / 4 / 5
9,489
633
4,898
13,729
7,702
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 2 / 4
11,509
767
15,709
8,870
3,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Eeter
Cernunnos
13
1 / 1 / 7
10,281
685
5,860
8,573
3,121
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
atrinedd
King Arthur
13
4 / 5 / 1
10,700
713
8,174
12,725
10,340
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
8
Kills
11
11
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
4
4
L
Merlin
4
5
2
1
W
Cernunnos
Eeter
Cernunnos
1
1
7
4.5
L
Yemoja
2
2
6
2.5
W
King Arthur
atrinedd
King Arthur
4
5
1
0.9
L
Odin
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
29,743
34,675
Taken
30,168
22,663
Mitigated
16,712
4,342
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,709
912
0
3,225
8,870
3,251
831
5,533
3,337
42,964
0
L
Merlin
10,130
783
0
250
9,403
3,226
0
4,039
5,364
40,717
0
W
Cernunnos
Eeter
Cernunnos
5,860
983
0
2,078
8,573
3,121
1,404
4,562
4,011
0
32,540
L
Yemoja
5,909
842
1,127
1,320
11,543
11,735
0
5,211
6,332
18,880
0
W
King Arthur
atrinedd
King Arthur
8,174
566
294
3,729
12,725
10,340
203
7,398
5,327
0
41,963
L
Odin
4,898
1,813
233
1,412
13,729
7,702
0
6,759
6,970
0
19,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
32,490
143
Minions Killed
177
4
Camps Cleared
11
786,016
Distance Traveled
841,849
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,509
767
74
5
4
282,997
3
L
Merlin
10,141
676
74
5
3
260,927
0
W
Cernunnos
10,281
685
49
3
2
286,712
0
L
Yemoja
10,934
729
37
2
1
240,086
0
W
King Arthur
10,700
713
54
4
5
272,140
0
L
Odin
9,489
633
32
2
0
285,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role