Player Matchup

Odin
Odin
 
Odin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 18
God Stats
3W - 3L
1,590 SR
Queue Stats
9W - 14L
1,439 Elo+
Solo
Freya
Freya
snapboun
Freya
Level 27
God Stats
2W - 2L
1,369 SR
Queue Stats
12W - 25L
1,259 Elo+
Party 1
Team Averages
Level 25
1,486 SR
1,400 Elo+

VS

Team Averages
Level 10
1,587 SR
1,454 Elo+
Jormungandr
Jormungandr
LookAtMeeseekss
Jormungandr
Level 3
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
Maulkilller
Loki
Level 6
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
chavillegas
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
12 / 0 / 15
11,997
1,000
11,670
10,327
8,730
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
 
Neith
12
8 / 3 / 17
11,462
955
11,256
7,990
2,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
snapboun
Freya
13
9 / 2 / 8
11,086
924
4,739
9,184
3,149
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LookAtMeeseekss
Jormungandr
9
1 / 11 / 4
7,947
662
7,724
12,609
5,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 11 / 4
7,099
592
3,334
10,862
3,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
11
4 / 7 / 1
9,440
787
7,466
7,968
2,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
29
Kills
5
5
Deaths
29
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
12
0
15
19.5
W
Neith
 
Neith
8
3
17
5.5
L
Jormungandr
LookAtMeeseekss
Jormungandr
1
11
4
0.27
L
0
11
4
0.18
L
Merlin
4
7
1
0.64
W
Freya
snapboun
Freya
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,665
Damage
18,524
27,501
Taken
31,439
14,239
Mitigated
11,757
8,052
Healing
400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,670
1,895
393
2,601
10,327
8,730
510
5,365
4,962
485
24,992
W
Neith
 
Neith
11,256
4,993
0
1,790
7,990
2,360
1,800
5,348
2,642
0
32,473
L
Jormungandr
LookAtMeeseekss
Jormungandr
7,724
2,158
0
0
12,609
5,391
520
2,952
9,657
20,652
0
L
3,334
1,272
0
0
10,862
3,662
124
1,355
9,507
0
7,727
L
Merlin
7,466
750
0
400
7,968
2,704
0
665
7,303
23,246
0
W
Freya
snapboun
Freya
4,739
2,458
294
2,974
9,184
3,149
901
5,740
3,444
22,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,545
Gold Earned
24,486
113
Minions Killed
93
6
Camps Cleared
3
633,256
Distance Traveled
501,989
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,997
1,000
40
3
1
221,241
1
W
Neith
11,462
955
36
3
2
197,356
0
L
Jormungandr
7,947
662
33
3
1
159,527
0
L
Loki
7,099
592
7
1
1
176,414
0
L
Merlin
9,440
787
53
4
1
166,048
0
W
Freya
11,086
924
37
3
3
214,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role