Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Runi88
Osiris
Level 149
God Stats
0W - 2L
1,270 SR
Queue Stats
41W - 48L
1,544 Elo+
Solo
Serqet
Serqet
Warlordamir
Serqet
Level 156
God Stats
0W - 3L
1,300 SR
Queue Stats
217W - 190L
1,593 Elo+
Party 2
Chang'e
Chang'e
ZackGpr
Chang'e
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,682 Elo+
Party 2
Raijin
Raijin
issa84
Raijin
Level 108
God Stats
8W - 6L
1,749 SR
Queue Stats
615W - 645L
1,611 Elo+
Solo
Team Averages
Level 122
1,464 SR
1,586 Elo+

VS

Team Averages
Level 125
1,509 SR
1,609 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Danderz
Hun Batz
Level 148
God Stats
1W - 2L
1,317 SR
Queue Stats
100W - 74L
1,608 Elo+
Party 1
Heimdallr
Heimdallr
IdrisEmiya
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 76L
1,702 Elo+
Party 1
Chang'e
Chang'e
SonicDethmonkey
Chang'e
Level 125
God Stats
5W - 4L
1,727 SR
Queue Stats
124W - 102L
1,580 Elo+
Party 1
Cerberus
Cerberus
pedlanator
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
3 / 3 / 5
11,374
569
24,599
31,828
40,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Runi88
Osiris
20
2 / 5 / 11
13,332
667
16,397
23,160
25,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
18
4 / 7 / 6
11,493
575
8,659
18,294
13,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
ZackGpr
Chang'e
18
4 / 6 / 6
11,565
578
20,289
24,831
9,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
issa84
Raijin
20
5 / 6 / 9
13,823
691
35,599
25,306
11,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
7 / 4 / 15
13,828
691
27,292
24,124
13,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
Danderz
Hun Batz
20
4 / 5 / 16
12,356
618
20,242
24,670
13,662
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
IdrisEmiya
Heimdallr
20
9 / 2 / 16
14,083
704
23,661
23,226
13,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 2 / 19
12,687
634
27,451
22,910
15,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
pedlanator
Cerberus
20
3 / 5 / 18
12,427
621
13,383
25,417
30,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
111
18
Kills
27
27
Deaths
18
37
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
3
5
1.83
W
Neith
 
Neith
7
4
15
3.63
W
Hun Batz
Danderz
Hun Batz
4
5
16
2.4
W
Heimdallr
IdrisEmiya
Heimdallr
9
2
16
8.5
L
Osiris
Runi88
Osiris
2
5
11
1.5
W
4
2
19
6.75
L
Serqet
4
7
6
1
L
Chang'e
ZackGpr
Chang'e
4
6
6
1.17
L
Raijin
issa84
Raijin
5
6
9
1.58
W
Cerberus
pedlanator
Cerberus
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,543
Damage
112,029
123,419
Taken
120,347
101,244
Mitigated
86,265
54,241
Healing
62,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
24,599
8,555
3,844
11,659
31,828
40,533
0
12,546
19,282
2,794
38,059
W
Neith
 
Neith
27,292
10,531
2,419
7,179
24,124
13,131
372
10,962
12,983
0
53,182
W
Hun Batz
Danderz
Hun Batz
20,242
1,750
1,427
1,958
24,670
13,662
470
9,184
13,976
0
42,239
W
Heimdallr
IdrisEmiya
Heimdallr
23,661
9,870
2,879
4,982
23,226
13,851
3,657
12,278
10,948
0
52,270
L
Osiris
Runi88
Osiris
16,397
2,568
1,146
2,634
23,160
25,252
577
6,904
16,253
0
25,559
W
27,451
1,107
24,191
12,569
22,910
15,492
705
11,811
10,739
46,985
0
L
Serqet
8,659
1,372
623
1,701
18,294
13,826
0
5,495
12,799
0
9,809
L
Chang'e
ZackGpr
Chang'e
20,289
2,244
15,600
10,687
24,831
9,730
0
9,697
15,134
39,760
0
L
Raijin
issa84
Raijin
35,599
1,305
1,667
4,680
25,306
11,903
655
6,192
19,114
79,454
0
W
Cerberus
pedlanator
Cerberus
13,383
309
726
4,152
25,417
30,129
0
14,158
10,729
22,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,587
Gold Earned
65,381
190
Minions Killed
207
0
Camps Cleared
0
1,843,479
Distance Traveled
1,734,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,374
569
31
2
0
356,668
0
W
Neith
13,828
691
56
3
0
332,802
0
W
Hun Batz
12,356
618
35
2
0
365,656
0
W
Heimdallr
14,083
704
58
3
0
330,491
0
L
Osiris
13,332
667
21
1
0
403,488
0
W
Chang'e
12,687
634
36
2
0
377,943
0
L
Serqet
11,493
575
11
1
0
380,110
0
L
Chang'e
11,565
578
42
2
0
370,274
0
L
Raijin
13,823
691
85
4
0
332,939
0
W
Cerberus
12,427
621
22
1
0
327,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role