Player Matchup

Chaac
Chaac
PGoR Eldier
Chaac
Level 136
God Stats
10W - 8L
1,567 SR
Queue Stats
319W - 294L
1,647 Elo+
Party 1
Heimdallr
Heimdallr
VeNoMxYeAnLinG
Heimdallr
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
339W - 315L
1,689 Elo+
Party 1
Zeus
Zeus
XxXTheDanteexxX
Zeus
Level 146
God Stats
26W - 18L
1,782 SR
Queue Stats
39W - 33L
1,715 Elo+
Party 1
Team Averages
Level 137
1,616 SR
1,684 Elo+

VS

Team Averages
Level 133
1,580 SR
1,630 Elo+
Khepri
Khepri
Deathstroke-2321
Khepri
Level 109
God Stats
18W - 17L
1,596 SR
Queue Stats
576W - 589L
1,625 Elo+
Solo
Mercury
Mercury
JahnMan34
Mercury
Level 141
God Stats
3W - 0L
1,495 SR
Queue Stats
111W - 111L
1,653 Elo+
Solo
Merlin
Merlin
NuclearAlloy238
Merlin
Level 149
God Stats
15W - 12L
1,651 SR
Queue Stats
360W - 389L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 12
16,501
717
22,600
32,043
15,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
VeNoMxYeAnLinG
Heimdallr
17
6 / 6 / 11
16,183
704
23,825
21,840
7,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
9 / 8 / 7
16,121
701
31,751
18,254
3,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 14
17,793
774
10,367
30,829
34,881
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
JahnMan34
Mercury
18
8 / 7 / 9
17,799
774
15,840
35,645
21,922
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 7 / 11
18,522
805
31,558
22,433
7,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
21
Kills
22
22
Deaths
21
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
7
14
1.71
W
Mercury
JahnMan34
Mercury
8
7
9
1.79
W
9
7
11
2.07
L
6
8
12
1.5
L
Heimdallr
VeNoMxYeAnLinG
Heimdallr
6
6
11
1.92
L
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,176
Damage
57,765
72,137
Taken
88,907
26,292
Mitigated
64,092
23,793
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,367
690
498
5,146
30,829
34,881
102
9,487
21,342
30,685
0
W
Mercury
JahnMan34
Mercury
15,840
9,709
0
4,450
35,645
21,922
1,742
12,627
23,000
0
48,997
W
31,558
1,592
0
6,198
22,433
7,289
1,337
10,135
12,298
104,590
0
L
22,600
6,170
848
14,281
32,043
15,376
416
18,022
14,021
0
60,678
L
Heimdallr
VeNoMxYeAnLinG
Heimdallr
23,825
7,063
1,450
3,180
21,840
7,481
1,906
12,503
9,337
0
66,806
L
31,751
2,747
2,020
2,014
18,254
3,435
1,106
11,728
6,526
74,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,805
Gold Earned
54,114
248
Minions Killed
215
13
Camps Cleared
6
1,105,183
Distance Traveled
1,388,720
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
17,793
774
35
2
0
453,269
3
W
Mercury
17,799
774
43
2
2
554,042
3
W
Merlin
18,522
805
137
6
4
381,409
6
L
Chaac
16,501
717
85
4
5
424,755
0
L
Heimdallr
16,183
704
83
4
5
367,654
0
L
Zeus
16,121
701
80
3
3
312,774
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role