Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EFAR-II
Zeus
Level 13
God Stats
4W - 16L
1,277 SR
Queue Stats
16W - 30L
1,396 Elo+
Solo
Guan Yu
Guan Yu
XxRandyCRxX
Guan Yu
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 5L
1,566 Elo+
Solo
Team Averages
Level 46
1,426 SR
1,487 Elo+

VS

Team Averages
Level 37
1,344 SR
1,305 Elo+
Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CR_Zerok
Artemis
Level 4
God Stats
0W - 5L
1,190 SR
Queue Stats
0W - 5L
1,208 Elo+
Party 1
Fenrir
Fenrir
Magik_CR
Fenrir
Level 6
God Stats
0W - 5L
1,341 SR
Queue Stats
0W - 9L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
12 / 1 / 11
10,319
1,032
11,196
7,128
2,933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
EFAR-II
Zeus
11
7 / 2 / 12
9,338
934
5,145
5,526
2,234
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
XxRandyCRxX
Guan Yu
11
5 / 0 / 15
8,942
894
6,051
14,346
5,811
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 1 / 1
7,556
756
7,475
5,356
1,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
CR_Zerok
Artemis
8
0 / 10 / 3
6,537
654
3,738
9,555
2,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Magik_CR
Fenrir
7
1 / 13 / 1
6,727
673
4,130
12,110
3,509
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
24
Kills
3
3
Deaths
24
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
12
1
11
17.5
L
Hera
 
Hera
2
1
1
2.5
L
Artemis
CR_Zerok
Artemis
0
10
3
0.15
W
Zeus
EFAR-II
Zeus
7
2
12
6.5
L
Fenrir
Magik_CR
Fenrir
1
13
1
0.12
W
Guan Yu
XxRandyCRxX
Guan Yu
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,392
Damage
15,343
27,000
Taken
27,021
10,978
Mitigated
7,458
13,260
Healing
2,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,196
5,449
0
824
7,128
2,933
2,159
2,413
4,715
0
35,284
L
Hera
 
Hera
7,475
1,039
0
2,069
5,356
1,512
0
997
4,359
27,084
0
L
Artemis
CR_Zerok
Artemis
3,738
2,134
0
0
9,555
2,437
0
2,677
6,878
0
10,368
W
Zeus
EFAR-II
Zeus
5,145
398
0
470
5,526
2,234
474
3,054
2,472
22,276
0
L
Fenrir
Magik_CR
Fenrir
4,130
1,827
0
432
12,110
3,509
0
1,525
10,585
0
6,871
W
Guan Yu
XxRandyCRxX
Guan Yu
6,051
2,470
5,122
6,844
14,346
5,811
511
2,643
11,703
0
16,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,599
Gold Earned
20,820
112
Minions Killed
62
8
Camps Cleared
1
563,716
Distance Traveled
520,429
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,319
1,032
45
5
4
185,836
0
L
Hera
7,556
756
35
4
0
202,740
1
L
Artemis
6,537
654
17
2
1
146,216
0
W
Zeus
9,338
934
47
5
3
161,603
0
L
Fenrir
6,727
673
10
1
0
171,473
0
W
Guan Yu
8,942
894
20
2
1
216,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role