Player Matchup

Nox
Nox
Silver V
Nure--Jin
Nox
Silver V
Level 147
God Stats
0W - 4L
1,249 SR
Queue Stats
20W - 41L
1,022 MMR
Party 1
Chaac
Chaac
Bronze III
ScOpE_TwIkY
Chaac
Bronze III
Level 99
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 3L
1,361 MMR
Party 1
Anhur
Anhur
Silver V
xx-abi69-xx
Anhur
Silver V
Level 126
God Stats
0W - 2L
1,377 SR
Queue Stats
5W - 23L
996 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,313 SR
1,126 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 86
1,554 SR
1,013 MMR
Fenrir
Fenrir
Bronze I
LawHawk69-
Fenrir
Bronze I
Level 48
God Stats
37W - 40L
1,495 SR
Queue Stats
47W - 60L
991 MMR
Solo
Sobek
Sobek
Bronze III
VyB1982
Sobek
Bronze III
Level 108
God Stats
2W - 1L
1,729 SR
Queue Stats
24W - 32L
1,047 MMR
Solo
Skadi
Skadi
Bronze III
muerase96
Skadi
Bronze III
Level 101
God Stats
15W - 20L
1,438 SR
Queue Stats
54W - 74L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 7
17,163
636
25,439
21,426
7,706
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
3 / 5 / 9
16,958
628
31,818
39,199
65,021
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 9 / 6
16,779
621
17,386
25,624
8,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KukulkanKumbhakarnaYemojaBacchusAwilix

VS

Bans
AnubisPoseidonCupidZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LawHawk69-
Fenrir
17
11 / 5 / 8
19,143
709
23,926
28,952
29,633
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
VyB1982
Sobek
18
4 / 2 / 12
18,001
667
20,767
46,455
44,472
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
muerase96
Skadi
19
9 / 9 / 5
19,097
707
26,812
24,393
7,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
15
Kills
24
24
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
LawHawk69-
Fenrir
11
5
8
3
L
6
10
7
0.95
L
3
5
9
1.5
W
Sobek
VyB1982
Sobek
4
2
12
5
W
Skadi
muerase96
Skadi
9
9
5
1.28
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,643
Damage
71,505
86,249
Taken
99,800
80,921
Mitigated
81,358
31,103
Healing
33,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
LawHawk69-
Fenrir
23,926
5,838
1,542
4,152
28,952
29,633
245
7,841
21,111
0
52,537
L
25,439
1,718
0
1,825
21,426
7,706
52
5,077
16,349
59,021
0
L
31,818
7,714
0
22,625
39,199
65,021
0
11,383
27,816
2,070
84,144
W
Sobek
VyB1982
Sobek
20,767
1,218
0
21,715
46,455
44,472
0
13,930
31,320
70,436
0
W
Skadi
muerase96
Skadi
26,812
16,427
744
5,812
24,393
7,253
3,160
6,697
17,696
0
75,854
L
17,386
9,015
0
6,653
25,624
8,194
1,667
5,830
19,794
0
66,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
56,241
236
Minions Killed
220
11
Camps Cleared
10
1,348,131
Distance Traveled
1,277,757
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
19,143
709
45
2
0
472,396
0
L
Nox
17,163
636
79
3
1
407,499
0
L
Chaac
16,958
628
76
3
5
527,607
1
W
Sobek
18,001
667
78
3
6
457,009
0
W
Skadi
19,097
707
97
4
4
348,352
0
L
Anhur
16,779
621
81
3
5
413,025
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role