Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 42
God Stats
24W - 17L
1,485 SR
Queue Stats
50W - 45L
1,474 Elo+
Solo
Skadi
Skadi
CookiezNdCream
Skadi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 80L
1,464 Elo+
Solo
Olorun
Olorun
D4RK Shotzz
Olorun
Level 109
God Stats
0W - 3L
1,231 SR
Queue Stats
79W - 72L
1,523 Elo+
Party 3
Da Ji
Da Ji
Farmerstatus_
Da Ji
Level 37
God Stats
7W - 6L
1,549 SR
Queue Stats
65W - 68L
1,487 Elo+
Solo
Cerberus
Cerberus
Nirvash E7
Cerberus
Level 35
God Stats
13W - 8L
1,647 SR
Queue Stats
19W - 11L
1,633 Elo+
Party 3
Team Averages
Level 52
1,482 SR
1,516 Elo+

VS

Team Averages
Level 62
1,608 SR
1,558 Elo+
Neith
Neith
DoubleShineGrab
Neith
Level 21
God Stats
18W - 12L
1,522 SR
Queue Stats
69W - 67L
1,466 Elo+
Party 1
Poseidon
Poseidon
Kovars
Poseidon
Level 29
God Stats
5W - 3L
1,656 SR
Queue Stats
25W - 15L
1,544 Elo+
Party 2
Odin
Odin
MailmanFetish
Odin
Level 78
God Stats
12W - 10L
1,545 SR
Queue Stats
173W - 166L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
Teadum
Kukulkan
Level 47
God Stats
22W - 21L
1,482 SR
Queue Stats
81W - 73L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
iS0H
Sun Wukong
Level 137
God Stats
1W - 0L
1,834 SR
Queue Stats
4W - 0L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
4 / 8 / 6
12,648
973
17,186
21,627
9,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 10 / 4
11,113
855
8,829
19,716
5,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Olorun
18
3 / 4 / 7
12,283
945
11,929
21,123
7,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 7
11,059
851
3,404
9,075
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Nirvash E7
Cerberus
17
2 / 8 / 7
11,570
890
10,981
41,555
30,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 20
12,265
943
16,265
6,657
1,867
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Kovars
Poseidon
20
19 / 4 / 12
16,624
1,279
38,053
16,295
4,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 25
13,390
1,030
12,028
12,235
12,467
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Teadum
Kukulkan
19
3 / 3 / 20
12,872
990
23,115
6,100
2,027
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
iS0H
Sun Wukong
20
5 / 4 / 21
13,080
1,006
17,666
16,731
12,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
133
11
Kills
35
35
Deaths
12
31
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
4
8
6
0.88
L
1
10
4
0.3
L
Olorun
3
4
7
1.63
W
3
0
20
13
L
1
5
7
0.9
W
Poseidon
Kovars
Poseidon
19
4
12
6.25
W
5
1
25
17.5
L
Cerberus
Nirvash E7
Cerberus
2
8
7
0.69
W
Kukulkan
Teadum
Kukulkan
3
3
20
4.33
W
Sun Wukong
iS0H
Sun Wukong
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,329
Damage
107,127
113,096
Taken
58,018
55,624
Mitigated
33,594
14,263
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
17,186
1,442
942
81
21,627
9,002
0
11,189
10,438
47,026
0
L
8,829
2,567
0
327
19,716
5,967
0
10,433
9,283
0
25,398
L
Olorun
11,929
4,090
2,072
3,338
21,123
7,083
0
13,529
7,594
29,858
0
W
16,265
7,066
0
545
6,657
1,867
0
5,559
1,098
0
27,055
L
3,404
938
0
0
9,075
3,053
0
5,039
4,036
0
7,665
W
Poseidon
Kovars
Poseidon
38,053
5,354
0
5,515
16,295
4,696
0
12,245
4,050
79,643
0
W
12,028
1,954
871
2,487
12,235
12,467
0
8,845
3,390
541
20,752
L
Cerberus
Nirvash E7
Cerberus
10,981
263
1,261
6,242
41,555
30,519
0
21,665
19,890
38,778
0
W
Kukulkan
Teadum
Kukulkan
23,115
377
1,767
892
6,100
2,027
0
3,607
2,493
48,204
0
W
Sun Wukong
iS0H
Sun Wukong
17,666
2,841
0
981
16,731
12,537
0
9,840
5,820
235
42,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,673
Gold Earned
68,231
210
Minions Killed
255
5
Camps Cleared
9
1,017,076
Distance Traveled
1,215,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,648
973
59
5
0
206,995
0
L
Skadi
11,113
855
32
2
0
196,422
0
L
Olorun
12,283
945
34
3
0
199,066
0
W
Neith
12,265
943
28
2
1
228,780
0
L
Da Ji
11,059
851
10
1
4
172,731
0
W
Poseidon
16,624
1,279
94
7
3
232,880
0
W
Odin
13,390
1,030
20
2
1
245,442
0
L
Cerberus
11,570
890
75
6
1
241,862
0
W
Kukulkan
12,872
990
57
4
3
248,732
0
W
Sun Wukong
13,080
1,006
56
4
1
259,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role