Player Matchup

Set
Set
 
Set
Level 50
God Stats
2W - 2L
1,496 SR
Queue Stats
140W - 141L
1,364 Elo+
Solo
He Bo
He Bo
FairyGodmothaaa
He Bo
Level 119
God Stats
2W - 4L
1,296 SR
Queue Stats
280W - 279L
1,381 Elo+
Solo
Artio
Artio
Mayquai
Artio
Level 89
God Stats
4W - 3L
1,449 SR
Queue Stats
207W - 216L
1,358 Elo+
Solo
Medusa
Medusa
ShadowTiger44
Medusa
Level 77
God Stats
0W - 3L
1,239 SR
Queue Stats
42W - 49L
1,369 Elo+
Solo
Rama
Rama
Victor357357
Rama
Level 110
God Stats
0W - 4L
1,114 SR
Queue Stats
145W - 133L
1,410 Elo+
Solo
Team Averages
Level 89
1,319 SR
1,376 Elo+

VS

Team Averages
Level 103
1,563 SR
1,341 Elo+
Arachne
Arachne
AirMIKE D 256
Arachne
Level 159
God Stats
17W - 26L
1,373 SR
Queue Stats
1,101W - 1,103L
1,382 Elo+
Solo
Sol
Sol
MeekMoney713799
Sol
Level 114
God Stats
14W - 4L
1,695 SR
Queue Stats
295W - 317L
1,354 Elo+
Solo
Cerberus
Cerberus
YoungKingWill00
Cerberus
Level 144
God Stats
11W - 3L
1,562 SR
Queue Stats
308W - 324L
1,385 Elo+
Solo
Jormungandr
Jormungandr
asanubhuti28
Jormungandr
Level 82
God Stats
5W - 1L
1,684 SR
Queue Stats
128W - 117L
1,348 Elo+
Solo
Ullr
Ullr
med_mar00
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
0 / 5 / 9
9,371
551
12,987
16,052
10,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 6 / 7
10,261
604
16,494
17,206
7,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Mayquai
Artio
18
1 / 5 / 13
10,247
603
7,873
23,143
24,708
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
8 / 7 / 6
11,296
664
17,252
17,304
7,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 4 / 8
11,134
655
17,927
17,655
8,461
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
3 / 3 / 13
11,360
668
11,111
14,889
7,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 1 / 17
13,229
778
28,102
17,831
8,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
19
3 / 4 / 13
11,725
690
9,799
17,776
17,405
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
asanubhuti28
Jormungandr
20
4 / 4 / 16
12,175
716
15,563
19,838
28,538
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
20
10 / 4 / 12
12,826
754
16,498
16,508
8,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
98
16
Kills
27
27
Deaths
16
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
5
9
0.9
W
Arachne
3
3
13
3.17
L
4
6
7
1.25
L
Artio
Mayquai
Artio
1
5
13
1.5
W
7
1
17
15.5
L
8
7
6
1.57
L
3
4
8
1.75
W
Cerberus
3
4
13
2.38
W
Jormungandr
asanubhuti28
Jormungandr
4
4
16
3
W
Ullr
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,533
Damage
81,073
91,360
Taken
86,842
58,458
Mitigated
70,128
32,419
Healing
44,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
12,987
5,546
2,181
2,924
16,052
10,008
0
9,665
6,387
0
27,159
W
Arachne
11,111
8,140
2,014
4,556
14,889
7,133
491
5,004
9,885
0
12,291
L
16,494
701
3,187
4,227
17,206
7,580
0
10,158
7,048
31,885
0
L
Artio
Mayquai
Artio
7,873
422
4,032
5,272
23,143
24,708
0
12,342
10,801
18,998
0
W
28,102
8,897
4,283
9,987
17,831
8,614
3,682
3,436
14,395
63,531
0
L
17,252
5,954
2,700
1,840
17,304
7,701
0
10,183
7,121
0
38,105
L
17,927
14,447
782
5,274
17,655
8,461
23
11,116
6,539
0
50,643
W
Cerberus
9,799
240
2,766
5,642
17,776
17,405
211
8,037
9,739
22,038
0
W
Jormungandr
asanubhuti28
Jormungandr
15,563
2,355
3,749
2,958
19,838
28,538
555
4,733
15,105
38,194
0
W
Ullr
16,498
10,343
2,000
6,111
16,508
8,438
1,573
3,157
13,351
0
31,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,309
Gold Earned
61,315
211
Minions Killed
183
0
Camps Cleared
0
1,415,359
Distance Traveled
1,497,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,371
551
43
3
0
283,755
0
W
Arachne
11,360
668
4
0
0
313,282
0
L
He Bo
10,261
604
36
2
0
235,811
0
L
Artio
10,247
603
21
1
0
332,634
0
W
Sol
13,229
778
77
5
0
302,632
0
L
Medusa
11,296
664
51
3
0
288,548
0
L
Rama
11,134
655
60
4
0
274,611
0
W
Cerberus
11,725
690
44
3
0
322,807
0
W
Jormungandr
12,175
716
36
2
0
306,041
0
W
Ullr
12,826
754
22
1
0
253,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role