Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Sweet Mamma 1
The Morrigan
Level 45
God Stats
6W - 13L
1,392 SR
Queue Stats
267W - 202L
1,559 Elo+
Party 2
Yemoja
Yemoja
WIIINNISMmokEUr
Yemoja
Level 155
God Stats
5W - 3L
1,650 SR
Queue Stats
300W - 227L
1,660 Elo+
Party 2
Loki
Loki
XzDestructioN
Loki
Level 122
God Stats
115W - 86L
1,689 SR
Queue Stats
820W - 725L
1,542 Elo+
Party 2
Heimdallr
Heimdallr
qlfmdr
Heimdallr
Level 158
God Stats
41W - 23L
1,648 SR
Queue Stats
333W - 246L
1,684 Elo+
Party 2
Team Averages
Level 128
1,576 SR
1,589 Elo+

VS

Team Averages
Level 59
1,631 SR
1,569 Elo+
Merlin
Merlin
kerschy
Merlin
Level 88
God Stats
163W - 106L
1,703 SR
Queue Stats
550W - 383L
1,660 Elo+
Party 1
Thanatos
Thanatos
lightningsmeets
Thanatos
Level 60
God Stats
21W - 9L
1,599 SR
Queue Stats
35W - 21L
1,587 Elo+
Solo
Heimdallr
Heimdallr
maxyt17
Heimdallr
Level 22
God Stats
11W - 6L
1,680 SR
Queue Stats
76W - 43L
1,650 Elo+
Party 1
Neith
Neith
p0tat01993
Neith
Level 26
God Stats
3W - 6L
1,461 SR
Queue Stats
30W - 47L
1,430 Elo+
Party 3
Odin
Odin
xFuSionNinjaZz
Odin
Level 97
God Stats
1W - 2L
1,711 SR
Queue Stats
112W - 130L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
5 / 12 / 28
18,454
1,086
27,329
35,781
41,262
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
Sweet Mamma 1
The Morrigan
20
2 / 6 / 13
15,259
898
9,222
15,358
4,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 19
17,564
1,033
20,827
29,371
36,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 5 / 10
18,730
1,102
26,233
18,239
7,164
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
qlfmdr
Heimdallr
20
13 / 11 / 21
20,392
1,200
49,741
33,306
16,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
kerschy
Merlin
20
9 / 10 / 15
19,923
1,172
36,983
36,376
12,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
16
0 / 0 / 0
12,280
722
0
0
0
Heimdallr
maxyt17
Heimdallr
20
10 / 15 / 18
19,115
1,124
27,654
39,296
17,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
7 / 10 / 24
18,385
1,081
23,200
29,798
10,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 9 / 18
19,013
1,118
38,980
30,832
16,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
114
44
Kills
39
40
Deaths
44
91
Assists
75
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
12
28
1.58
W
The Morrigan
Sweet Mamma 1
The Morrigan
2
6
13
1.42
W
7
6
19
2.75
W
17
5
10
4.4
L
Merlin
kerschy
Merlin
9
10
15
1.65
L
Thanatos
0
0
0
0
L
Heimdallr
maxyt17
Heimdallr
10
15
18
1.27
L
Neith
7
10
24
1.9
W
Heimdallr
qlfmdr
Heimdallr
13
11
21
2.14
L
13
9
18
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,352
Damage
126,817
132,055
Taken
136,302
105,605
Mitigated
57,915
18,489
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
27,329
3,284
0
6,614
35,781
41,262
0
11,317
24,464
0
63,971
W
The Morrigan
Sweet Mamma 1
The Morrigan
9,222
1,626
0
170
15,358
4,507
0
6,016
9,342
20,937
0
W
20,827
2,173
3,253
3,377
29,371
36,085
0
5,354
24,013
38,850
0
W
26,233
15,007
0
0
18,239
7,164
0
5,260
12,979
0
36,200
L
Merlin
kerschy
Merlin
36,983
670
394
3,637
36,376
12,961
0
4,633
31,739
110,761
0
L
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
maxyt17
Heimdallr
27,654
17,973
0
3,946
39,296
17,514
0
11,131
28,165
0
60,773
L
Neith
23,200
12,951
558
3,443
29,798
10,779
0
6,126
23,672
0
44,216
W
Heimdallr
qlfmdr
Heimdallr
49,741
26,592
0
5,075
33,306
16,587
0
9,036
24,270
0
95,213
L
38,980
16,275
0
2,029
30,832
16,661
0
8,159
22,669
0
48,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,399
Gold Earned
88,716
270
Minions Killed
291
10
Camps Cleared
12
1,571,466
Distance Traveled
1,415,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,454
1,086
80
5
3
304,527
0
W
The Morrigan
15,259
898
18
1
0
216,965
0
W
Yemoja
17,564
1,033
49
3
1
336,932
0
W
Loki
18,730
1,102
24
1
1
367,511
0
L
Merlin
19,923
1,172
161
9
2
422,644
0
L
Thanatos
12,280
722
0
0
0
0
0
L
Heimdallr
19,115
1,124
71
4
3
308,090
0
L
Neith
18,385
1,081
46
3
5
315,301
0
W
Heimdallr
20,392
1,200
99
6
5
345,531
0
L
Odin
19,013
1,118
13
1
2
369,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role