Player Matchup

Ah Puch
Ah Puch
I Pass Guards
Ah Puch
Level 123
God Stats
11W - 8L
1,659 SR
Queue Stats
103W - 83L
1,702 Elo+
Party 1
Tyr
Tyr
Mirazsh
Tyr
Level 128
God Stats
2W - 3L
1,540 SR
Queue Stats
58W - 34L
1,673 Elo+
Solo
Anhur
Anhur
RyZe Anxious
Anhur
Level 127
God Stats
2W - 6L
1,588 SR
Queue Stats
263W - 215L
1,719 Elo+
Party 1
Team Averages
Level 126
1,596 SR
1,698 Elo+

VS

Team Averages
Level 121
1,772 SR
1,736 Elo+
Bacchus
Bacchus
DoTheGandalf420
Bacchus
Level 157
God Stats
60W - 50L
1,604 SR
Queue Stats
1,163W - 959L
1,769 Elo+
Party 2
Vulcan
Vulcan
I3ilbo Fragg1ns
Vulcan
Level 160
God Stats
6W - 2L
1,710 SR
Queue Stats
512W - 419L
1,638 Elo+
Party 2
Awilix
Awilix
Zodiac Zeph
Awilix
Level 45
God Stats
5W - 0L
2,002 SR
Queue Stats
216W - 68L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
1 / 5 / 6
12,603
630
18,952
18,155
4,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
13
3 / 7 / 6
12,452
623
10,250
21,934
22,479
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
6 / 9 / 4
14,397
720
20,052
19,960
6,133
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 9
13,900
695
7,403
23,833
26,862
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 1 / 11
14,864
743
27,361
17,701
6,278
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
17
12 / 5 / 7
15,935
797
19,588
21,893
6,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
10
Kills
21
21
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
L
Ah Puch
1
5
6
0.8
W
6
1
11
11.5
L
Tyr
3
7
6
0.86
L
6
9
4
0.89
W
Awilix
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,254
Damage
54,352
60,049
Taken
63,427
33,332
Mitigated
40,130
11,532
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,403
904
0
3,170
23,833
26,862
422
5,773
18,060
20,371
0
L
Ah Puch
18,952
1,029
44
3,468
18,155
4,720
47
11,280
6,875
73,457
0
W
27,361
5,205
0
3,603
17,701
6,278
636
7,140
10,561
70,009
0
L
Tyr
10,250
1,507
660
3,180
21,934
22,479
0
11,602
10,332
0
24,416
L
20,052
11,394
0
4,180
19,960
6,133
83
12,433
7,527
0
45,368
W
Awilix
19,588
8,432
0
3,926
21,893
6,990
1,869
6,542
15,351
0
67,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
44,699
208
Minions Killed
221
5
Camps Cleared
12
978,689
Distance Traveled
1,165,420
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,900
695
19
1
0
358,067
4
L
Ah Puch
12,603
630
135
7
3
335,529
4
W
Vulcan
14,864
743
115
6
2
437,980
0
L
Tyr
12,452
623
21
1
0
355,626
1
L
Anhur
14,397
720
52
3
2
287,534
0
W
Awilix
15,935
797
87
4
10
369,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role