Player Matchup

Arachne
Arachne
Fatalfrenchy703
Arachne
Level 66
God Stats
3W - 1L
1,776 SR
Queue Stats
29W - 35L
1,422 Elo+
Solo
Neith
Neith
Mackray 420
Neith
Level 66
God Stats
5W - 13L
1,314 SR
Queue Stats
208W - 240L
1,309 Elo+
Solo
Heimdallr
Heimdallr
StonedCaptCed
Heimdallr
Level 41
God Stats
4W - 9L
1,346 SR
Queue Stats
120W - 118L
1,383 Elo+
Solo
Team Averages
Level 58
1,479 SR
1,371 Elo+

VS

Team Averages
Level 76
1,468 SR
1,410 Elo+
Sol
Sol
 
Sol
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CourageUSknight
Cerberus
Level 89
God Stats
60W - 45L
1,483 SR
Queue Stats
207W - 226L
1,350 Elo+
Solo
Medusa
Medusa
WearyCalf341153
Medusa
Level 83
God Stats
11W - 13L
1,422 SR
Queue Stats
160W - 190L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,310
718
3,574
5,630
1,545
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 1 / 0
3,759
627
141
1,185
328
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
StonedCaptCed
Heimdallr
3
0 / 0 / 0
3,699
617
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 1 / 2
5,328
888
2,042
2,593
598
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
7
1 / 0 / 2
5,021
837
969
2,815
1,473
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 2
5,698
950
2,660
2,840
854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
2
3
W
Cerberus
1
0
2
2
L
1
4
0
0.25
L
0
1
0
0
L
Heimdallr
StonedCaptCed
Heimdallr
0
0
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,715
Damage
5,671
6,815
Taken
8,248
1,873
Mitigated
2,925
628
Healing
2,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,042
848
159
976
2,593
598
1,310
0
2,593
10,025
0
W
Cerberus
969
0
94
437
2,815
1,473
27
260
2,555
8,387
0
L
3,574
2,930
0
610
5,630
1,545
0
2,606
3,024
0
7,825
L
141
0
0
18
1,185
328
0
701
484
0
611
L
Heimdallr
StonedCaptCed
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
2,660
1,539
0
666
2,840
854
1,321
164
2,676
0
19,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,768
Gold Earned
16,047
10
Minions Killed
85
1
Camps Cleared
4
108,684
Distance Traveled
269,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,328
888
23
4
0
73,432
0
W
Cerberus
5,021
837
19
3
1
104,499
0
L
Arachne
4,310
718
10
2
1
86,278
0
L
Neith
3,759
627
0
0
0
20,861
0
L
Heimdallr
3,699
617
0
0
0
1,545
0
W
Medusa
5,698
950
43
7
3
91,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role