Player Matchup

Horus
Horus
MajorManatee30
Horus
Level 19
God Stats
15W - 16L
1,402 SR
Queue Stats
21W - 32L
1,167 Elo+
Solo
Heimdallr
Heimdallr
Ser-Mell
Heimdallr
Level 10
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
hercules__D
Hou Yi
Level 8
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 4L
1,082 Elo+
Party 2
Agni
Agni
megazoidboom
Agni
Level 13
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 3
Thor
Thor
tomasiente
Thor
Level 9
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 3L
1,292 Elo+
Party 2
Team Averages
Level 12
1,390 SR
1,264 Elo+

VS

Team Averages
Level 19
1,543 SR
1,327 Elo+
Odin
Odin
E-nOxe
Odin
Level 18
God Stats
2W - 0L
1,669 SR
Queue Stats
5W - 7L
1,370 Elo+
Party 1
Rama
Rama
Lotus_TM
Rama
Level 26
God Stats
6W - 6L
1,394 SR
Queue Stats
43W - 40L
1,340 Elo+
Solo
Arachne
Arachne
Mega62-Fatality
Arachne
Level 28
God Stats
7W - 5L
1,476 SR
Queue Stats
18W - 18L
1,442 Elo+
Solo
Chiron
Chiron
OdysseyOnePiece
Chiron
Level 8
God Stats
5W - 2L
1,508 SR
Queue Stats
8W - 12L
1,206 Elo+
Solo
Merlin
Merlin
marechal1418
Merlin
Level 13
God Stats
2W - 2L
1,669 SR
Queue Stats
2W - 5L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,084
413
10,177
15,817
11,325
Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Ser-Mell
Heimdallr
6
1 / 1 / 0
6,587
299
833
1,916
546
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
18
6 / 5 / 4
11,032
501
14,671
15,803
5,316
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 7 / 3
8,402
382
6,364
15,694
7,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 5 / 6
10,473
476
10,242
17,764
7,032
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
E-nOxe
Odin
16
5 / 1 / 5
10,563
480
10,537
11,187
4,637
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
17
5 / 5 / 3
11,713
532
11,809
10,689
3,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 6
13,025
592
12,692
11,548
5,311
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
6 / 3 / 3
12,669
576
11,582
13,114
5,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
1 / 5 / 4
10,256
466
6,431
10,514
3,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
15
Kills
22
22
Deaths
15
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Odin
E-nOxe
Odin
5
1
5
7.5
W
Rama
5
5
3
1.3
L
3
4
2
1
W
5
1
6
8
W
6
3
3
2.5
L
Heimdallr
Ser-Mell
Heimdallr
1
1
0
1
L
Hou Yi
6
5
4
1.6
W
Merlin
1
5
4
0.6
L
1
7
3
0.36
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,287
Damage
53,051
66,994
Taken
57,052
31,325
Mitigated
21,916
13,547
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
E-nOxe
Odin
10,537
4,102
0
2,377
11,187
4,637
172
2,383
8,804
88
36,946
W
Rama
11,809
11,333
0
2,678
10,689
3,580
4,518
1,618
9,071
0
53,862
L
10,177
4,838
1,504
4,866
15,817
11,325
0
3,315
12,502
0
22,164
W
12,692
8,102
0
6,186
11,548
5,311
1,542
59
11,489
0
92,393
W
11,582
6,195
297
5,820
13,114
5,101
4,321
914
12,200
0
76,942
L
Heimdallr
Ser-Mell
Heimdallr
833
334
0
0
1,916
546
695
144
1,772
0
8,246
L
Hou Yi
14,671
8,836
0
3,105
15,803
5,316
1,170
154
15,649
0
66,744
W
Merlin
6,431
1,408
0
2,885
10,514
3,287
2,293
1,390
9,124
47,683
0
L
6,364
1,254
965
2,287
15,694
7,106
418
2,019
13,675
37,434
0
L
10,242
2,528
0
820
17,764
7,032
532
887
16,877
0
48,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,578
Gold Earned
58,226
291
Minions Killed
519
0
Camps Cleared
0
1,507,815
Distance Traveled
1,873,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,563
480
56
3
0
450,872
0
W
Rama
11,713
532
94
4
0
318,214
0
L
Horus
9,084
413
16
1
0
347,453
0
W
Arachne
13,025
592
143
7
0
441,838
0
W
Chiron
12,669
576
142
6
0
327,894
0
L
Heimdallr
6,587
299
14
1
0
70,118
0
L
Hou Yi
11,032
501
116
5
0
354,516
0
W
Merlin
10,256
466
84
4
0
334,644
0
L
Agni
8,402
382
69
3
0
299,301
0
L
Thor
10,473
476
76
3
0
436,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role