Player Matchup

Izanami
Izanami
AndyNunes86
Izanami
Level 101
God Stats
11W - 12L
1,511 SR
Queue Stats
333W - 340L
1,425 Elo+
Solo
Bellona
Bellona
Collin The God
Bellona
Level 52
God Stats
0W - 4L
1,368 SR
Queue Stats
34W - 32L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Show_Quest
Baron Samedi
Level 68
God Stats
23W - 20L
1,563 SR
Queue Stats
122W - 122L
1,545 Elo+
Solo
Ra
Ra
Thee8thwonderr
Ra
Level 60
God Stats
8W - 4L
1,656 SR
Queue Stats
344W - 368L
1,414 Elo+
Solo
Jormungandr
Jormungandr
hakumen-cs
Jormungandr
Level 41
God Stats
18W - 17L
1,524 SR
Queue Stats
55W - 66L
1,413 Elo+
Solo
Team Averages
Level 64
1,524 SR
1,461 Elo+

VS

Team Averages
Level 103
1,438 SR
1,496 Elo+
Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DA BIG MOZZ
Zhong Kui
Level 83
God Stats
1W - 1L
1,146 SR
Queue Stats
192W - 187L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
KelseyAnn97
Nu Wa
Level 109
God Stats
3W - 2L
1,458 SR
Queue Stats
30W - 26L
1,553 Elo+
Solo
Medusa
Medusa
thecelticcrusade
Medusa
Level 141
God Stats
93W - 85L
1,537 SR
Queue Stats
682W - 710L
1,487 Elo+
Solo
Bellona
Bellona
x 6ix x ILLnESS
Bellona
Level 61
God Stats
8W - 5L
1,549 SR
Queue Stats
68W - 71L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AndyNunes86
Izanami
17
1 / 9 / 4
11,189
861
16,056
20,265
4,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 9 / 1
10,001
769
6,600
15,736
5,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Show_Quest
Baron Samedi
17
3 / 3 / 3
11,542
888
8,830
13,327
9,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 3 / 3
11,439
880
10,553
12,144
3,683
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
hakumen-cs
Jormungandr
18
3 / 3 / 3
12,610
970
14,248
19,323
5,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

76

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
1 / 1 / 23
12,352
950
14,615
14,480
15,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
DA BIG MOZZ
Zhong Kui
20
11 / 2 / 13
14,047
1,081
25,991
13,444
8,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 0 / 17
12,213
939
16,970
9,280
3,579
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 4 / 10
12,480
960
12,317
11,514
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 0 / 12
12,705
977
6,137
10,902
12,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
7
Kills
27
27
Deaths
7
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
23
12.5
L
Izanami
AndyNunes86
Izanami
1
9
4
0.33
L
0
9
1
0.06
W
Zhong Kui
DA BIG MOZZ
Zhong Kui
11
2
13
8.75
W
5
0
17
13.5
L
Baron Samedi
Show_Quest
Baron Samedi
3
3
3
1.5
L
0
3
3
0.5
L
Jormungandr
hakumen-cs
Jormungandr
3
3
3
1.5
W
5
4
10
2.5
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,287
Damage
76,030
80,795
Taken
59,620
28,684
Mitigated
43,340
10,897
Healing
11,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
14,615
439
0
0
14,480
15,678
0
7,525
6,955
30,301
0
L
Izanami
AndyNunes86
Izanami
16,056
8,439
651
1,788
20,265
4,863
0
14,904
5,361
0
33,576
L
6,600
805
0
45
15,736
5,134
0
13,629
2,107
808
7,363
W
Zhong Kui
DA BIG MOZZ
Zhong Kui
25,991
2,938
1,806
7,065
13,444
8,098
0
6,952
6,492
47,491
0
W
16,970
4,300
0
1,244
9,280
3,579
0
6,210
3,070
42,305
0
L
Baron Samedi
Show_Quest
Baron Samedi
8,830
1,075
742
1,372
13,327
9,311
0
8,494
4,833
21,261
0
L
10,553
345
1,558
3,085
12,144
3,683
0
6,192
5,952
51,524
0
L
Jormungandr
hakumen-cs
Jormungandr
14,248
1,059
552
1,104
19,323
5,693
0
14,357
4,966
55,785
0
W
12,317
3,850
0
0
11,514
3,828
0
7,639
3,875
0
32,878
W
6,137
2,401
405
1,110
10,902
12,157
0
5,970
4,932
0
22,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,781
Gold Earned
63,797
257
Minions Killed
258
6
Camps Cleared
7
1,149,921
Distance Traveled
1,244,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,352
950
6
0
0
259,609
0
L
Izanami
11,189
861
31
2
0
219,172
0
L
Bellona
10,001
769
2
0
0
205,299
0
W
Zhong Kui
14,047
1,081
81
6
0
227,169
0
W
Nu Wa
12,213
939
68
5
2
236,555
0
L
Baron Samedi
11,542
888
19
1
3
228,785
0
L
Ra
11,439
880
126
10
1
256,024
0
L
Jormungandr
12,610
970
79
6
2
240,641
0
W
Medusa
12,480
960
53
4
5
236,691
0
W
Bellona
12,705
977
50
4
0
284,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role