Player Matchup

The Morrigan
The Morrigan
MasterxGore
The Morrigan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 233L
1,465 Elo+
Solo
Hachiman
Hachiman
demonhulk
Hachiman
Level 81
God Stats
5W - 13L
1,516 SR
Queue Stats
68W - 82L
1,487 Elo+
Solo
Achilles
Achilles
higechops
Achilles
Level 56
God Stats
9W - 9L
1,591 SR
Queue Stats
173W - 221L
1,515 Elo+
Solo
Team Averages
Level 95
1,536 SR
1,489 Elo+

VS

Team Averages
Level 67
1,425 SR
1,491 Elo+
Artemis
Artemis
GTCyberProTR502
Artemis
Level 65
God Stats
3W - 5L
1,253 SR
Queue Stats
90W - 93L
1,397 Elo+
Solo
Chaac
Chaac
TWBauer
Chaac
Level 41
God Stats
3W - 0L
1,512 SR
Queue Stats
100W - 98L
1,603 Elo+
Solo
Bacchus
Bacchus
maricototo
Bacchus
Level 95
God Stats
5W - 8L
1,510 SR
Queue Stats
23W - 35L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MasterxGore
The Morrigan
16
6 / 6 / 9
15,787
686
14,519
15,018
23,332
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
demonhulk
Hachiman
16
7 / 9 / 8
16,342
711
25,715
21,882
6,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
higechops
Achilles
15
5 / 6 / 6
15,046
654
15,788
21,111
28,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 8
16,665
725
18,845
17,726
5,628
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
TWBauer
Chaac
17
5 / 5 / 12
16,416
714
15,417
27,031
27,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
maricototo
Bacchus
17
8 / 7 / 9
17,833
775
9,900
24,509
20,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
18
Kills
21
21
Deaths
19
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
7
8
1.71
L
The Morrigan
MasterxGore
The Morrigan
6
6
9
1.75
W
Chaac
TWBauer
Chaac
5
5
12
2.2
L
Hachiman
demonhulk
Hachiman
7
9
8
1.22
L
Achilles
higechops
Achilles
5
6
6
1.33
W
Bacchus
maricototo
Bacchus
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,022
Damage
44,162
58,011
Taken
69,266
57,811
Mitigated
53,670
9,112
Healing
20,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,845
8,997
1,146
3,566
17,726
5,628
3,499
4,949
12,777
0
78,276
L
The Morrigan
MasterxGore
The Morrigan
14,519
2,966
0
2,518
15,018
23,332
363
3,116
11,737
60,389
10,664
W
Chaac
TWBauer
Chaac
15,417
6,069
0
13,617
27,031
27,385
273
2,470
24,561
0
53,438
L
Hachiman
demonhulk
Hachiman
25,715
13,915
0
2,038
21,882
6,430
1,018
3,289
18,593
0
58,877
L
Achilles
higechops
Achilles
15,788
7,139
646
3,910
21,111
28,049
0
3,124
17,987
0
37,554
W
Bacchus
maricototo
Bacchus
9,900
1,182
0
2,300
24,509
20,657
213
2,910
21,599
43,856
715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,175
Gold Earned
50,914
198
Minions Killed
231
5
Camps Cleared
11
1,006,766
Distance Traveled
1,205,607
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,665
725
94
4
4
359,024
0
L
The Morrigan
15,787
686
71
3
2
344,414
4
W
Chaac
16,416
714
59
3
3
426,829
4
L
Hachiman
16,342
711
79
3
1
313,373
1
L
Achilles
15,046
654
48
2
2
348,979
0
W
Bacchus
17,833
775
78
3
4
419,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role