Player Matchup

Neith
Neith
Salty Chips HD
Neith
Level 122
God Stats
1W - 1L
1,516 SR
Queue Stats
43W - 52L
1,353 Elo+
Solo
Heimdallr
Heimdallr
aceer1223
Heimdallr
Level 125
God Stats
0W - 1L
1,226 SR
Queue Stats
279W - 294L
1,367 Elo+
Solo
Anhur
Anhur
danibronxx31
Anhur
Level 27
God Stats
0W - 2L
1,255 SR
Queue Stats
5W - 13L
1,175 Elo+
Solo
Bellona
Bellona
glemke27
Bellona
Level 25
God Stats
0W - 1L
1,477 SR
Queue Stats
17W - 32L
1,270 Elo+
Solo
Arachne
Arachne
kleinepanda75
Arachne
Level 129
God Stats
3W - 7L
1,383 SR
Queue Stats
761W - 784L
1,388 Elo+
Solo
Team Averages
Level 86
1,372 SR
1,310 Elo+

VS

Team Averages
Level 86
1,495 SR
1,381 Elo+
Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 64
God Stats
1W - 0L
1,391 SR
Queue Stats
6W - 14L
1,232 Elo+
Solo
Thor
Thor
Dead_Punk777
Thor
Level 27
God Stats
3W - 0L
1,672 SR
Queue Stats
21W - 18L
1,411 Elo+
Solo
Bastet
Bastet
TaiDRAGON10
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,400 Elo+
Solo
Hera
Hera
YoungKingWill00
Hera
Level 144
God Stats
5W - 2L
1,413 SR
Queue Stats
308W - 324L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 8
12,399
689
18,685
17,514
8,926
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
aceer1223
Heimdallr
20
3 / 8 / 16
12,088
672
13,958
18,509
8,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 10 / 5
12,562
698
9,851
21,582
9,828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
glemke27
Bellona
19
4 / 8 / 8
11,171
621
6,649
18,848
13,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
16
1 / 10 / 4
9,995
555
3,352
18,417
7,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 6 / 21
13,168
732
19,348
13,011
5,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
 
Neith
20
9 / 2 / 25
13,872
771
22,974
13,447
7,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
9 / 4 / 21
13,048
725
11,401
13,243
12,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
17
4 / 5 / 17
11,408
634
10,224
11,713
4,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 3 / 20
14,514
806
20,301
11,260
4,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
146
20
Kills
42
42
Deaths
20
41
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
6
21
3.08
W
Neith
 
Neith
9
2
25
10.75
W
9
4
21
4.88
L
6
6
8
1.67
W
Bastet
4
5
17
2.5
W
12
3
20
7.33
L
Heimdallr
aceer1223
Heimdallr
3
8
16
1.38
L
6
10
5
0.85
L
Bellona
glemke27
Bellona
4
8
8
1
L
Arachne
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,495
Damage
84,248
94,870
Taken
62,674
48,894
Mitigated
33,884
23,312
Healing
24,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,348
908
2,797
2,620
13,011
5,215
171
0
13,007
37,849
0
W
Neith
 
Neith
22,974
10,038
1,386
5,871
13,447
7,282
2,450
0
13,447
0
56,738
W
11,401
2,563
2,414
2,460
13,243
12,340
1,063
0
13,243
3,257
21,852
L
18,685
6,270
2,528
5,023
17,514
8,926
128
5,290
12,224
0
48,977
W
Bastet
10,224
2,092
1,845
1,960
11,713
4,639
310
0
11,713
0
16,167
W
20,301
3,906
1,532
1,779
11,260
4,408
1,445
0
11,260
50,173
0
L
Heimdallr
aceer1223
Heimdallr
13,958
4,125
1,564
3,275
18,509
8,887
472
10,056
8,453
0
35,356
L
9,851
5,702
726
4,778
21,582
9,828
99
8,026
13,272
0
26,739
L
Bellona
glemke27
Bellona
6,649
168
975
1,173
18,848
13,804
0
9,337
9,305
0
15,572
L
Arachne
3,352
2,627
831
2,439
18,417
7,449
192
7,947
10,214
0
12,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,215
Gold Earned
66,010
172
Minions Killed
210
0
Camps Cleared
0
1,225,744
Distance Traveled
1,650,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,168
732
41
2
0
381,071
0
W
Neith
13,872
771
64
4
0
321,731
0
W
Thor
13,048
725
29
2
0
316,464
0
L
Neith
12,399
689
67
4
0
240,147
0
W
Bastet
11,408
634
19
1
0
298,532
0
W
Hera
14,514
806
57
3
0
332,969
0
L
Heimdallr
12,088
672
34
2
0
249,160
0
L
Anhur
12,562
698
44
2
0
232,330
0
L
Bellona
11,171
621
1
0
0
284,918
0
L
Arachne
9,995
555
26
1
0
219,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role