Player Matchup

Merlin
Merlin
FI977RE
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,352 Elo+
Party 2
Cupid
Cupid
XXXOvER
Cupid
Level 59
God Stats
6W - 5L
1,368 SR
Queue Stats
68W - 93L
1,348 Elo+
Solo
Fenrir
Fenrir
jehison131
Fenrir
Level 29
God Stats
4W - 3L
1,305 SR
Queue Stats
76W - 83L
1,292 Elo+
Party 2
Team Averages
Level 41
1,391 SR
1,330 Elo+

VS

Team Averages
Level 33
1,391 SR
1,334 Elo+
Hel
Hel
ANGELA_ZEIGLER43
Hel
Level 47
God Stats
2W - 0L
1,259 SR
Queue Stats
85W - 100L
1,332 Elo+
Party 1
Nu Wa
Nu Wa
SHIVA5555648
Nu Wa
Level 24
God Stats
3W - 1L
1,370 SR
Queue Stats
19W - 18L
1,282 Elo+
Party 1
Loki
Loki
garabara008
Loki
Level 28
God Stats
26W - 22L
1,544 SR
Queue Stats
38W - 39L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FI977RE
Merlin
18
1 / 10 / 16
16,660
617
22,058
29,756
9,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
XXXOvER
Cupid
20
11 / 8 / 8
19,111
708
27,811
20,608
5,982
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
jehison131
Fenrir
17
13 / 7 / 5
19,212
712
12,852
21,793
7,233
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 13
17,775
658
15,186
25,927
22,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 14 / 12
16,953
628
18,794
25,835
11,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
19 / 4 / 4
22,754
843
27,601
20,140
10,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
25
Kills
25
25
Deaths
25
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
7
13
1.5
L
Merlin
FI977RE
Merlin
1
10
16
0.9
W
2
14
12
0.57
L
Cupid
XXXOvER
Cupid
11
8
8
1.88
W
19
4
4
5.25
L
Fenrir
jehison131
Fenrir
13
7
5
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,721
Damage
61,581
72,157
Taken
71,902
22,721
Mitigated
44,017
9,639
Healing
20,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,186
2,117
8,982
10,959
25,927
22,166
1,266
10,346
15,581
51,589
0
L
Merlin
FI977RE
Merlin
22,058
1,216
0
1,412
29,756
9,506
0
15,343
14,413
81,234
0
W
18,794
6,902
0
125
25,835
11,307
2,197
6,568
19,267
47,133
0
L
Cupid
XXXOvER
Cupid
27,811
17,848
568
5,219
20,608
5,982
1,139
10,334
10,274
0
101,506
W
27,601
12,299
0
0
20,140
10,544
103
6,055
14,085
0
114,261
L
Fenrir
jehison131
Fenrir
12,852
2,738
0
2,440
21,793
7,233
454
9,501
12,292
0
28,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
57,482
267
Minions Killed
305
8
Camps Cleared
9
1,263,221
Distance Traveled
1,374,634
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
17,775
658
61
2
3
491,019
3
L
Merlin
16,660
617
116
4
1
378,790
0
W
Nu Wa
16,953
628
53
2
0
385,512
0
L
Cupid
19,111
708
116
4
4
438,937
0
W
Loki
22,754
843
191
7
6
498,103
0
L
Fenrir
19,212
712
35
1
3
445,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role