Player Matchup

Achilles
Achilles
DizzyDaGreat213-
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
GuidaSilva08
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,142 Elo+
Solo
Hun Batz
Hun Batz
Mr HumberfIoob
Hun Batz
Level 29
God Stats
3W - 3L
1,405 SR
Queue Stats
6W - 10L
1,243 Elo+
Solo
Sol
Sol
Pavlixd01
Sol
Level 29
God Stats
2W - 2L
1,203 SR
Queue Stats
46W - 54L
1,280 Elo+
Solo
Terra
Terra
xLotus Eater
Terra
Level 27
God Stats
5W - 9L
1,356 SR
Queue Stats
37W - 51L
1,289 Elo+
Solo
Team Averages
Level 20
1,393 SR
1,291 Elo+

VS

Team Averages
Level 14
1,476 SR
1,267 Elo+
Guan Yu
Guan Yu
ClubfootKarl
Guan Yu
Level 16
God Stats
1W - 3L
1,713 SR
Queue Stats
7W - 11L
1,280 Elo+
Solo
Heimdallr
Heimdallr
Dome_07_
Heimdallr
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
954 Elo+
Solo
Nemesis
Nemesis
Silverback2920
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,389 Elo+
Solo
Artemis
Artemis
matador820730
Artemis
Level 16
God Stats
0W - 1L
1,362 SR
Queue Stats
2W - 4L
1,210 Elo+
Solo
Hachiman
Hachiman
tadeoN6
Hachiman
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
11,151
507
9,897
13,713
9,714
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 12 / 5
8,802
400
2,255
11,369
2,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
20
13 / 0 / 5
13,724
624
15,370
9,447
4,323
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
18 / 1 / 10
12,845
584
27,611
16,844
10,901
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 5
9,507
432
3,794
11,890
10,745
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ClubfootKarl
Guan Yu
14
7 / 1 / 1
8,841
402
8,806
17,612
15,630
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Dome_07_
Heimdallr
9
0 / 11 / 2
6,871
312
5,032
13,400
3,936
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 8 / 1
8,532
388
6,381
15,405
5,237
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
10
1 / 9 / 2
6,984
317
6,473
14,835
4,084
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
tadeoN6
Hachiman
12
2 / 9 / 1
7,966
362
4,303
13,329
4,133
Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
37
Kills
14
15
Deaths
38
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ClubfootKarl
Guan Yu
7
1
1
7.5
W
6
2
7
4.75
L
Heimdallr
Dome_07_
Heimdallr
0
11
2
0.09
W
0
12
5
0.21
W
Hun Batz
13
0
5
15.5
W
18
1
10
23
L
4
8
1
0.56
L
Artemis
1
9
2
0.22
L
Hachiman
tadeoN6
Hachiman
2
9
1
0.28
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,927
Damage
30,995
63,263
Taken
74,581
38,322
Mitigated
33,020
22,176
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ClubfootKarl
Guan Yu
8,806
2,310
168
3,044
17,612
15,630
777
7,088
10,524
0
35,464
W
9,897
3,725
0
815
13,713
9,714
2,621
0
13,713
0
52,031
L
Heimdallr
Dome_07_
Heimdallr
5,032
1,923
147
417
13,400
3,936
156
5,858
7,542
0
20,747
W
2,255
681
486
592
11,369
2,639
750
0
11,369
18,575
0
W
Hun Batz
15,370
4,087
219
3,528
9,447
4,323
6,052
0
9,447
0
105,998
W
27,611
13,005
0
8,649
16,844
10,901
3,870
0
16,844
80,966
0
L
6,381
2,810
0
2,205
15,405
5,237
0
5,765
9,640
0
28,837
L
Artemis
6,473
3,441
0
0
14,835
4,084
0
8,719
6,116
0
20,658
L
Hachiman
tadeoN6
Hachiman
4,303
1,883
0
1,709
13,329
4,133
31
5,458
7,871
0
24,552
W
3,794
986
4,425
3,462
11,890
10,745
1,327
0
11,890
25,206
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,029
Gold Earned
39,194
446
Minions Killed
191
0
Camps Cleared
0
1,957,527
Distance Traveled
1,548,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,841
402
50
2
0
409,804
0
W
Achilles
11,151
507
81
4
0
407,588
0
L
Heimdallr
6,871
312
26
1
0
306,833
0
W
Ra
8,802
400
40
2
0
311,160
0
W
Hun Batz
13,724
624
172
8
0
445,877
0
W
Sol
12,845
584
108
5
0
411,208
0
L
Nemesis
8,532
388
43
2
0
290,992
0
L
Artemis
6,984
317
39
2
0
270,003
0
L
Hachiman
7,966
362
33
2
0
271,048
0
W
Terra
9,507
432
45
2
0
381,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role