Player Matchup

Baron Samedi
Baron Samedi
Silver IV
DiosJimix
Baron Samedi
Silver IV
Level 151
God Stats
4W - 2L
1,607 SR
Queue Stats
6W - 2L
1,219 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,607 SR
1,219 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,273 SR
1,099 MMR
King Arthur
King Arthur
Bronze I
Sivios
King Arthur
Bronze I
Level 69
God Stats
0W - 1L
1,273 SR
Queue Stats
18W - 17L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiosJimix
Baron Samedi
12
4 / 0 / 0
8,061
896
7,423
7,131
4,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
BakasuraAnubisHou YiHeraMedusa

VS

Bans
ZeusLokiUllrAchillesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sivios
King Arthur
10
0 / 4 / 0
6,012
668
3,932
10,516
6,986
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DiosJimix
Baron Samedi
4
0
0
4
L
King Arthur
Sivios
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,423
Damage
3,932
7,131
Taken
10,516
4,208
Mitigated
6,986
4,484
Healing
2,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DiosJimix
Baron Samedi
7,423
2,007
0
4,484
7,131
4,208
827
272
6,859
32,750
0
L
King Arthur
Sivios
King Arthur
3,932
219
0
2,125
10,516
6,986
0
7,846
2,670
0
24,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,061
Gold Earned
6,012
55
Minions Killed
43
2
Camps Cleared
3
149,173
Distance Traveled
156,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,061
896
55
6
2
149,173
0
L
King Arthur
6,012
668
43
5
3
156,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role