Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Alenor Domenell
Discordia
Level 115
God Stats
3W - 2L
1,693 SR
Queue Stats
137W - 133L
1,435 Elo+
Solo
Raijin
Raijin
MikeSeether
Raijin
Level 105
God Stats
0W - 6L
1,023 SR
Queue Stats
191W - 199L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Onkelneedweed
Sun Wukong
Level 127
God Stats
7W - 8L
1,570 SR
Queue Stats
917W - 935L
1,441 Elo+
Solo
Nox
Nox
kiki-Sensei68
Nox
Level 105
God Stats
7W - 4L
1,646 SR
Queue Stats
123W - 137L
1,426 Elo+
Solo
Team Averages
Level 96
1,486 SR
1,453 Elo+

VS

Team Averages
Level 87
1,483 SR
1,447 Elo+
Hercules
Hercules
Anamy
Hercules
Level 105
God Stats
1W - 0L
1,498 SR
Queue Stats
16W - 13L
1,475 Elo+
Party 2
Raijin
Raijin
Jord-Yoda23
Raijin
Level 96
God Stats
4W - 3L
1,552 SR
Queue Stats
326W - 378L
1,412 Elo+
Party 1
Hel
Hel
Luijen
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
Nexpresso
Kukulkan
Level 107
God Stats
1W - 0L
1,506 SR
Queue Stats
42W - 33L
1,461 Elo+
Party 2
Cerberus
Cerberus
TheOriginalAdon
Cerberus
Level 108
God Stats
2W - 2L
1,359 SR
Queue Stats
378W - 449L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 0 / 0
8,686
434
0
0
0
Discordia
Alenor Domenell
Discordia
20
8 / 5 / 13
14,248
712
27,909
16,091
10,159
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
20
2 / 7 / 17
13,105
655
21,463
19,682
7,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Onkelneedweed
Sun Wukong
17
2 / 9 / 14
11,930
597
12,497
23,605
13,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 5 / 12
17,116
856
20,272
18,737
7,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anamy
Hercules
20
5 / 5 / 14
14,128
706
14,849
40,292
35,066
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
9
2 / 2 / 1
9,601
480
2,174
2,635
813
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
Luijen
Hel
20
4 / 5 / 14
13,081
654
7,472
17,991
6,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Nexpresso
Kukulkan
20
12 / 4 / 10
17,397
870
30,927
23,201
9,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
20
2 / 7 / 15
13,249
662
11,001
29,943
24,096
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
79
22
Kills
25
26
Deaths
23
56
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
L
Discordia
Alenor Domenell
Discordia
8
5
13
2.9
W
Hercules
Anamy
Hercules
5
5
14
2.4
W
Raijin
2
2
1
1.25
W
Hel
Luijen
Hel
4
5
14
2.2
L
Raijin
2
7
17
1.5
W
Kukulkan
Nexpresso
Kukulkan
12
4
10
4.25
L
Sun Wukong
Onkelneedweed
Sun Wukong
2
9
14
1
W
Cerberus
2
7
15
1.36
L
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,141
Damage
66,423
78,115
Taken
114,062
39,867
Mitigated
75,708
28,893
Healing
66,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
Alenor Domenell
Discordia
27,909
67
1,654
3,459
16,091
10,159
1,367
11,291
4,800
40,950
0
W
Hercules
Anamy
Hercules
14,849
3,560
1,755
11,752
40,292
35,066
2,189
20,305
19,987
0
36,343
W
Raijin
2,174
259
0
0
2,635
813
0
1,679
956
3,857
0
W
Hel
Luijen
Hel
7,472
493
32,949
9,744
17,991
6,428
329
13,779
4,212
13,357
0
L
Raijin
21,463
2,214
2,397
4,173
19,682
7,919
1,560
12,657
7,025
40,385
0
W
Kukulkan
Nexpresso
Kukulkan
30,927
1,326
2,978
4,141
23,201
9,305
3,104
16,211
6,990
103,686
0
L
Sun Wukong
Onkelneedweed
Sun Wukong
12,497
2,303
2,996
6,922
23,605
13,803
602
15,569
8,036
0
24,795
W
Cerberus
11,001
442
1,335
1,981
29,943
24,096
501
17,670
12,273
21,855
0
L
20,272
346
3,042
4,250
18,737
7,986
2,750
12,057
6,680
63,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,085
Gold Earned
67,456
192
Minions Killed
212
0
Camps Cleared
0
1,287,582
Distance Traveled
1,478,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,686
434
0
0
0
0
0
L
Discordia
14,248
712
26
1
0
377,464
0
W
Hercules
14,128
706
38
2
0
360,084
0
W
Raijin
9,601
480
3
0
0
75,347
0
W
Hel
13,081
654
8
0
0
369,585
0
L
Raijin
13,105
655
44
2
0
297,197
0
W
Kukulkan
17,397
870
137
7
0
361,123
0
L
Sun Wukong
11,930
597
19
1
0
286,424
0
W
Cerberus
13,249
662
26
1
0
312,197
0
L
Nox
17,116
856
103
5
0
326,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role