Player Matchup

Chaac
Chaac
Aertz
Chaac
Level 26
God Stats
2W - 0L
1,879 SR
Queue Stats
30W - 25L
1,428 Elo+
Party 1
Nemesis
Nemesis
Bananadix
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,191 Elo+
Party 1
Pele
Pele
Chebuchpek
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 76L
1,300 Elo+
Solo
Merlin
Merlin
grumsel
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,191 Elo+
Party 1
Hel
Hel
voltexx26
Hel
Level 25
God Stats
13W - 7L
1,574 SR
Queue Stats
46W - 43L
1,340 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,290 Elo+

VS

Team Averages
Level 14
1,557 SR
1,241 Elo+
Kukulkan
Kukulkan
Ainiqqi
Kukulkan
Level 15
God Stats
8W - 5L
1,694 SR
Queue Stats
14W - 15L
1,355 Elo+
Party 2
Arachne
Arachne
IceGladeGG
Arachne
Level 13
God Stats
3W - 2L
1,418 SR
Queue Stats
10W - 10L
1,339 Elo+
Party 2
Anubis
Anubis
LernZey
Anubis
Level 17
God Stats
12W - 18L
1,698 SR
Queue Stats
13W - 28L
1,081 Elo+
Solo
Hades
Hades
Spreentee
Hades
Level 5
God Stats
1W - 5L
1,229 SR
Queue Stats
2W - 10L
1,031 Elo+
Solo
Chernobog
Chernobog
Zensamadhi
Chernobog
Level 22
God Stats
5W - 3L
1,745 SR
Queue Stats
36W - 36L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aertz
Chaac
20
14 / 4 / 18
17,815
524
31,385
46,749
45,918
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Bananadix
Nemesis
20
9 / 5 / 12
16,583
488
16,645
23,945
10,896
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 5 / 13
16,853
496
11,329
25,104
8,178
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
grumsel
Merlin
20
10 / 3 / 11
16,567
487
25,377
17,981
6,811
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 10 / 13
16,098
473
16,127
26,252
18,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ainiqqi
Kukulkan
20
6 / 7 / 4
15,112
444
20,722
14,036
5,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
IceGladeGG
Arachne
20
9 / 7 / 8
17,386
511
21,897
32,670
12,264
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
LernZey
Anubis
20
4 / 9 / 9
16,327
480
28,365
22,513
17,745
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Spreentee
Hades
20
2 / 14 / 6
15,500
456
11,862
27,582
20,427
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Zensamadhi
Chernobog
20
4 / 8 / 10
15,955
469
16,462
22,272
7,264
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
62
45
Kills
25
27
Deaths
45
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aertz
Chaac
14
4
18
5.75
L
Kukulkan
Ainiqqi
Kukulkan
6
7
4
1.14
W
Nemesis
Bananadix
Nemesis
9
5
12
3
W
8
5
13
2.9
L
Arachne
IceGladeGG
Arachne
9
7
8
1.86
L
Anubis
LernZey
Anubis
4
9
9
0.94
L
Hades
Spreentee
Hades
2
14
6
0.36
L
Chernobog
Zensamadhi
Chernobog
4
8
10
1.13
W
Merlin
grumsel
Merlin
10
3
11
5.17
W
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,863
Damage
99,308
140,031
Taken
119,073
90,059
Mitigated
62,987
62,270
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aertz
Chaac
31,385
9,350
0
22,563
46,749
45,918
2,616
20,930
25,640
0
95,643
L
Kukulkan
Ainiqqi
Kukulkan
20,722
1,180
0
32
14,036
5,287
657
5,533
8,503
62,122
0
W
Nemesis
Bananadix
Nemesis
16,645
6,367
0
4,725
23,945
10,896
2,924
9,169
14,776
0
92,173
W
11,329
2,101
0
6,585
25,104
8,178
2,414
10,419
14,685
0
103,024
L
Arachne
IceGladeGG
Arachne
21,897
14,013
0
7,147
32,670
12,264
0
12,156
20,514
0
117,474
L
Anubis
LernZey
Anubis
28,365
1,389
0
2,237
22,513
17,745
1,853
10,346
12,167
117,728
0
L
Hades
Spreentee
Hades
11,862
1,811
0
4,956
27,582
20,427
3,393
6,215
21,367
81,829
0
L
Chernobog
Zensamadhi
Chernobog
16,462
7,925
0
2,807
22,272
7,264
1,944
7,254
15,018
0
100,704
W
Merlin
grumsel
Merlin
25,377
3,226
0
1,125
17,981
6,811
2,972
10,311
7,670
98,499
0
W
16,127
1,289
15,167
12,105
26,252
18,256
3,954
12,996
13,256
89,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,916
Gold Earned
80,280
670
Minions Killed
668
0
Camps Cleared
0
3,192,392
Distance Traveled
2,769,544
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,815
524
109
3
0
649,478
0
L
Kukulkan
15,112
444
82
2
0
617,765
0
W
Nemesis
16,583
488
117
3
0
732,515
0
W
Pele
16,853
496
142
4
0
605,273
0
L
Arachne
17,386
511
164
5
0
640,311
1
L
Anubis
16,327
480
150
4
0
472,007
0
L
Hades
15,500
456
140
4
0
437,421
0
L
Chernobog
15,955
469
132
4
0
602,040
0
W
Merlin
16,567
487
150
4
0
602,949
0
W
Hel
16,098
473
152
4
0
602,177
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role