Player Matchup

Jormungandr
Jormungandr
EagleBagel
Jormungandr
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 18L
1,596 Elo+
Party 1
Artio
Artio
Owlytt
Artio
Level 76
God Stats
25W - 13L
1,786 SR
Queue Stats
51W - 45L
1,590 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RPokeman
Ah Muzen Cab
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,701 Elo+
Party 1
Ah Puch
Ah Puch
Rabanetin
Ah Puch
Level 125
God Stats
38W - 19L
1,691 SR
Queue Stats
45W - 28L
1,675 Elo+
Solo
Mercury
Mercury
lokertl
Mercury
Level 159
God Stats
34W - 24L
1,653 SR
Queue Stats
239W - 167L
1,682 Elo+
Solo
Team Averages
Level 112
1,626 SR
1,649 Elo+

VS

Team Averages
Level 138
1,591 SR
1,584 Elo+
Tyr
Tyr
Iymes
Tyr
Level 111
God Stats
5W - 8L
1,445 SR
Queue Stats
201W - 219L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Jishaku
Kukulkan
Level 128
God Stats
107W - 94L
1,638 SR
Queue Stats
207W - 207L
1,617 Elo+
Solo
Freya
Freya
Technosaurus
Freya
Level 145
God Stats
2W - 3L
1,618 SR
Queue Stats
303W - 273L
1,627 Elo+
Solo
Neith
Neith
fantasticbean
Neith
Level 158
God Stats
69W - 72L
1,558 SR
Queue Stats
2,593W - 2,642L
1,570 Elo+
Solo
Sylvanus
Sylvanus
silkjackel
Sylvanus
Level 148
God Stats
1W - 1L
1,694 SR
Queue Stats
43W - 38L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EagleBagel
Jormungandr
20
2 / 2 / 21
17,993
947
19,653
24,806
22,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
Owlytt
Artio
20
0 / 4 / 17
17,345
913
11,139
36,047
45,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
RPokeman
Ah Muzen Cab
20
9 / 2 / 13
19,160
1,008
45,690
17,834
8,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Rabanetin
Ah Puch
20
5 / 7 / 15
17,974
946
37,073
19,395
7,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
lokertl
Mercury
20
12 / 10 / 9
19,730
1,038
26,275
30,625
11,995
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Iymes
Tyr
20
6 / 7 / 15
18,200
958
23,329
35,776
41,334
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Jishaku
Kukulkan
20
4 / 3 / 12
18,221
959
30,798
19,117
9,122
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 9 / 8
16,807
885
30,956
34,283
11,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 6 / 14
17,082
899
23,433
23,802
9,481
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
silkjackel
Sylvanus
20
5 / 3 / 15
17,432
917
15,819
31,287
45,038
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
89
28
Kills
25
25
Deaths
28
75
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EagleBagel
Jormungandr
2
2
21
6.25
L
Tyr
Iymes
Tyr
6
7
15
1.93
L
Kukulkan
Jishaku
Kukulkan
4
3
12
3.33
W
Artio
Owlytt
Artio
0
4
17
2.13
W
Ah Muzen Cab
RPokeman
Ah Muzen Cab
9
2
13
7.75
W
Ah Puch
Rabanetin
Ah Puch
5
7
15
1.79
L
6
9
8
1.11
L
4
6
14
1.83
W
Mercury
lokertl
Mercury
12
10
9
1.65
L
Sylvanus
silkjackel
Sylvanus
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,830
Damage
124,335
128,707
Taken
144,265
95,732
Mitigated
116,320
21,177
Healing
35,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EagleBagel
Jormungandr
19,653
2,001
0
850
24,806
22,576
0
16,846
7,960
37,298
0
L
Tyr
Iymes
Tyr
23,329
2,435
0
5,504
35,776
41,334
0
15,583
20,193
533
49,666
L
Kukulkan
Jishaku
Kukulkan
30,798
3,458
0
3,947
19,117
9,122
0
8,460
10,657
123,581
0
W
Artio
Owlytt
Artio
11,139
385
2,799
9,756
36,047
45,661
0
24,305
11,742
16,174
0
W
Ah Muzen Cab
RPokeman
Ah Muzen Cab
45,690
15,026
0
5,146
17,834
8,486
0
8,173
9,661
0
109,103
W
Ah Puch
Rabanetin
Ah Puch
37,073
184
0
2,116
19,395
7,014
0
10,736
8,659
100,707
0
L
30,956
8,526
0
5,673
34,283
11,345
0
17,620
16,663
48,123
0
L
23,433
8,520
0
2,185
23,802
9,481
0
9,693
14,109
0
48,756
W
Mercury
lokertl
Mercury
26,275
12,930
0
510
30,625
11,995
0
16,517
14,108
0
52,721
L
Sylvanus
silkjackel
Sylvanus
15,819
1,659
9,289
9,265
31,287
45,038
0
16,509
14,778
24,520
1,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,202
Gold Earned
87,742
425
Minions Killed
498
17
Camps Cleared
12
2,080,336
Distance Traveled
1,914,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,993
947
32
2
0
403,493
0
L
Tyr
18,200
958
64
3
3
430,475
0
L
Kukulkan
18,221
959
277
15
3
378,178
0
W
Artio
17,345
913
12
1
0
400,442
0
W
Ah Muzen Cab
19,160
1,008
177
9
4
440,358
0
W
Ah Puch
17,974
946
151
8
3
388,654
0
L
Freya
16,807
885
51
3
2
382,302
0
L
Neith
17,082
899
70
4
3
362,869
0
W
Mercury
19,730
1,038
53
3
10
447,389
0
L
Sylvanus
17,432
917
36
2
1
360,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role