Player Matchup

Thor
Thor
Bcb3k
Thor
Level 18
God Stats
0W - 1L
1,705 SR
Queue Stats
27W - 39L
1,440 Elo+
Party 4
Freya
Freya
Jerichovamp
Freya
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,588 Elo+
Party 1
Hel
Hel
Killersnake74
Hel
Level 84
God Stats
2W - 1L
1,824 SR
Queue Stats
42W - 36L
1,545 Elo+
Party 1
Hades
Hades
Storm Riot
Hades
Level 143
God Stats
0W - 2L
1,623 SR
Queue Stats
54W - 45L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
lNoEqual
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,505 Elo+
Party 4
Team Averages
Level 81
1,630 SR
1,526 Elo+

VS

Team Averages
Level 45
1,639 SR
1,520 Elo+
Cerberus
Cerberus
AviaRL
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,688 Elo+
Party 3
Hou Yi
Hou Yi
DIRTMONKEY
Hou Yi
Level 15
God Stats
1W - 0L
1,899 SR
Queue Stats
9W - 2L
1,545 Elo+
Party 2
Hachiman
Hachiman
EarlessFiddle02
Hachiman
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,421 Elo+
Party 3
Hercules
Hercules
TheReaper123675
Hercules
Level 107
God Stats
1W - 0L
1,370 SR
Queue Stats
11W - 15L
1,403 Elo+
Party 3
Hel
Hel
TrayvonTheThug
Hel
Level 18
God Stats
1W - 1L
1,928 SR
Queue Stats
9W - 2L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bcb3k
Thor
16
2 / 8 / 10
10,706
563
12,068
19,613
12,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 6 / 10
13,694
721
44,646
31,972
13,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 5 / 9
11,376
599
8,750
23,282
9,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hades
20
3 / 4 / 14
12,891
678
18,098
26,109
28,247
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
lNoEqual
Jormungandr
20
3 / 8 / 12
12,138
639
19,651
25,768
26,915
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AviaRL
Cerberus
19
7 / 7 / 17
12,817
675
15,086
28,338
19,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
DIRTMONKEY
Hou Yi
20
8 / 2 / 18
14,252
750
32,034
15,528
5,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
20
3 / 4 / 23
12,635
665
20,893
17,568
6,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
20
8 / 6 / 14
12,568
661
20,332
34,733
21,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 4 / 18
13,314
701
28,992
24,075
20,900
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
121
23
Kills
31
31
Deaths
23
55
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AviaRL
Cerberus
7
7
17
2.21
L
Thor
Bcb3k
Thor
2
8
10
0.88
W
Hou Yi
DIRTMONKEY
Hou Yi
8
2
18
8.5
W
Hachiman
3
4
23
3.63
L
11
6
10
2.67
L
4
5
9
1.7
L
Hades
3
4
14
2.5
W
Hercules
8
6
14
2.5
W
5
4
18
3.5
L
Jormungandr
lNoEqual
Jormungandr
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,213
Damage
117,337
126,744
Taken
120,242
90,600
Mitigated
73,913
70,654
Healing
74,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AviaRL
Cerberus
15,086
998
871
6,405
28,338
19,008
402
23,440
4,898
31,650
0
L
Thor
Bcb3k
Thor
12,068
884
1,627
1,158
19,613
12,417
60
6,900
12,713
0
19,493
W
Hou Yi
DIRTMONKEY
Hou Yi
32,034
17,753
2,621
4,219
15,528
5,896
3,803
11,923
3,605
0
68,121
W
Hachiman
20,893
10,674
2,232
1,635
17,568
6,691
1,370
12,550
5,018
0
43,900
L
44,646
12,490
1,440
11,900
31,972
13,248
637
11,116
20,856
66,664
0
L
8,750
388
22,718
11,420
23,282
9,773
553
9,545
13,737
14,320
0
L
Hades
18,098
1,044
4,775
8,315
26,109
28,247
644
8,379
17,730
42,803
0
W
Hercules
20,332
4,748
1,581
11,071
34,733
21,418
0
23,179
11,554
0
30,478
W
28,992
596
28,374
15,522
24,075
20,900
230
18,707
5,368
50,548
0
L
Jormungandr
lNoEqual
Jormungandr
19,651
2,007
4,080
3,221
25,768
26,915
96
8,138
17,630
48,613
1,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,805
Gold Earned
65,586
178
Minions Killed
242
0
Camps Cleared
0
1,542,449
Distance Traveled
1,714,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,817
675
60
3
0
326,988
0
L
Thor
10,706
563
15
1
0
299,094
0
W
Hou Yi
14,252
750
71
4
0
341,212
0
W
Hachiman
12,635
665
40
2
0
336,659
0
L
Freya
13,694
721
31
2
0
293,383
0
L
Hel
11,376
599
16
1
0
355,820
0
L
Hades
12,891
678
71
4
0
305,765
0
W
Hercules
12,568
661
22
1
0
327,341
0
W
Hel
13,314
701
49
3
0
382,161
0
L
Jormungandr
12,138
639
45
2
0
288,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role