Player Matchup

Artemis
Artemis
ChillVibes6891
Artemis
Level 127
God Stats
4W - 0L
1,740 SR
Queue Stats
126W - 120L
1,467 Elo+
Solo
Anubis
Anubis
HighLife120283
Anubis
Level 156
God Stats
4W - 4L
1,419 SR
Queue Stats
466W - 471L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
poopninja135
Sun Wukong
Level 32
God Stats
5W - 12L
1,235 SR
Queue Stats
85W - 92L
1,488 Elo+
Solo
Team Averages
Level 105
1,465 SR
1,485 Elo+

VS

Team Averages
Level 93
1,334 SR
1,475 Elo+
Fafnir
Fafnir
At0m1c S4ndw1ch
Fafnir
Level 89
God Stats
1W - 6L
1,133 SR
Queue Stats
50W - 58L
1,471 Elo+
Solo
Hercules
Hercules
gunit9699
Hercules
Level 84
God Stats
1W - 6L
1,380 SR
Queue Stats
278W - 288L
1,464 Elo+
Solo
Neith
Neith
mathilde_1
Neith
Level 105
God Stats
154W - 164L
1,490 SR
Queue Stats
154W - 164L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 4
12,776
852
17,676
12,365
5,136
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 4 / 10
11,228
749
13,795
11,352
5,832
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
poopninja135
Sun Wukong
13
2 / 0 / 10
10,668
711
6,915
13,331
9,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 3
10,840
723
10,449
19,181
17,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
gunit9699
Hercules
12
2 / 3 / 4
10,411
694
3,706
13,580
12,344
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
12
2 / 8 / 4
10,160
677
13,070
13,486
5,005
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
8
8
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
12
4
4
3.5
W
4
4
10
2.25
L
Hercules
gunit9699
Hercules
2
3
4
1.33
L
Neith
2
8
4
0.5
W
Sun Wukong
poopninja135
Sun Wukong
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
27,225
37,048
Taken
46,247
20,336
Mitigated
35,179
13,400
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,449
2,009
354
2,286
19,181
17,830
8
5,862
13,319
23,814
0
W
17,676
11,926
0
1,609
12,365
5,136
1,111
3,925
8,440
0
44,260
W
13,795
1,127
1,493
4,353
11,352
5,832
116
2,772
8,580
40,697
0
L
Hercules
gunit9699
Hercules
3,706
1,209
0
5,413
13,580
12,344
0
4,281
9,299
0
20,386
L
Neith
13,070
7,791
0
1,321
13,486
5,005
0
3,954
9,532
0
36,142
W
Sun Wukong
poopninja135
Sun Wukong
6,915
2,209
724
5,221
13,331
9,368
78
5,214
8,117
0
37,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
31,411
183
Minions Killed
106
11
Camps Cleared
3
741,124
Distance Traveled
713,625
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,840
723
27
2
2
243,197
0
W
Artemis
12,776
852
52
3
4
211,384
0
W
Anubis
11,228
749
67
4
1
230,256
0
L
Hercules
10,411
694
31
2
0
252,005
0
L
Neith
10,160
677
48
3
1
218,423
0
W
Sun Wukong
10,668
711
64
4
6
299,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role