Player Matchup

Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 54
God Stats
10W - 15L
1,530 SR
Queue Stats
110W - 118L
1,098 MMR
Solo
Ullr
Ullr
Bronze II
luCkyyy24
Ullr
Bronze II
Level 69
God Stats
2W - 7L
1,308 SR
Queue Stats
5W - 18L
932 MMR
Party 1
Chaac
Chaac
Silver IV
sajadams1
Chaac
Silver IV
Level 86
God Stats
0W - 2L
1,527 SR
Queue Stats
17W - 22L
1,260 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 70
1,455 SR
1,097 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 96
1,501 SR
1,090 MMR
Ah Puch
Ah Puch
Bronze III
kiro7272
Ah Puch
Bronze III
Level 45
God Stats
2W - 1L
1,484 SR
Queue Stats
9W - 13L
1,017 MMR
Party 2
Awilix
Awilix
Silver V
viche stratos
Awilix
Silver V
Level 160
God Stats
1W - 0L
1,491 SR
Queue Stats
149W - 160L
1,071 MMR
Solo
Bacchus
Bacchus
Silver III
young_glegle
Bacchus
Silver III
Level 84
God Stats
3W - 3L
1,528 SR
Queue Stats
8W - 13L
1,182 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 2
10,535
554
4,147
9,608
2,953
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
11
0 / 6 / 2
10,042
529
7,703
12,178
3,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
sajadams1
Chaac
13
1 / 3 / 1
10,684
562
8,009
16,778
17,827
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
KukulkanAchillesKumbhakarnaPersephoneAnubis

VS

Bans
ZeusNoxMedusaVulcanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
kiro7272
Ah Puch
17
5 / 1 / 5
13,148
692
21,482
8,835
3,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 1
12,710
669
6,579
11,405
6,900
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
young_glegle
Bacchus
13
1 / 1 / 9
11,574
609
5,750
12,511
10,756
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
2
Kills
12
12
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
2
0.67
W
Ah Puch
kiro7272
Ah Puch
5
1
5
7.5
L
Ullr
0
6
2
0.17
L
Chaac
sajadams1
Chaac
1
3
1
0.5
W
6
1
1
6.5
W
Bacchus
young_glegle
Bacchus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,859
Damage
33,811
38,564
Taken
32,751
24,313
Mitigated
21,336
9,993
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,147
120
3,275
3,034
9,608
2,953
0
7,191
2,417
16,689
0
W
Ah Puch
kiro7272
Ah Puch
21,482
117
0
1,771
8,835
3,680
1,166
1,540
7,295
81,600
0
L
Ullr
7,703
3,066
331
73
12,178
3,533
0
9,978
2,200
0
26,082
L
Chaac
sajadams1
Chaac
8,009
842
0
3,280
16,778
17,827
0
10,663
6,115
0
40,324
W
6,579
2,071
0
3,928
11,405
6,900
504
1,931
9,474
0
41,774
W
Bacchus
young_glegle
Bacchus
5,750
368
573
2,649
12,511
10,756
210
1,284
11,227
18,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,261
Gold Earned
37,432
152
Minions Killed
207
3
Camps Cleared
13
944,001
Distance Traveled
1,017,529
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,535
554
36
2
2
290,732
0
W
Ah Puch
13,148
692
136
7
2
294,764
0
L
Ullr
10,042
529
41
2
0
285,465
0
L
Chaac
10,684
562
75
4
1
367,804
2
W
Awilix
12,710
669
46
2
6
374,052
0
W
Bacchus
11,574
609
25
1
5
348,713
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role