Player Matchup

Yemoja
Yemoja
Gold III
Da Tru Goat
Yemoja
Gold III
Level 128
God Stats
17W - 14L
1,562 SR
Queue Stats
52W - 45L
1,514 MMR
Solo
Odin
Odin
Gold II
TheLittleNinja2
Odin
Gold II
Level 95
God Stats
1W - 0L
1,675 SR
Queue Stats
112W - 121L
1,516 MMR
Solo
Skadi
Skadi
Platinum V
o SchruteFarm x
Skadi
Platinum V
Level 80
God Stats
21W - 10L
1,686 SR
Queue Stats
233W - 202L
1,596 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,641 SR
1,542 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,597 SR
1,545 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 144
God Stats
21W - 28L
1,627 SR
Queue Stats
294W - 301L
1,508 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
XxIRONxLUNGSxX
Kuzenbo
Gold I
Level 121
God Stats
38W - 47L
1,588 SR
Queue Stats
194W - 227L
1,571 MMR
Solo
Chang'e
Chang'e
Platinum V
m_lond
Chang'e
Platinum V
Level 54
God Stats
13W - 13L
1,578 SR
Queue Stats
128W - 125L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 3 / 13
15,827
688
20,247
22,202
21,598
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
8 / 3 / 9
16,521
718
26,059
25,352
19,562
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
8 / 6 / 4
16,369
712
22,340
17,048
5,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KukulkanZeusBacchusHeraEset

VS

Bans
KumbhakarnaMedusaHou YiNeithMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 6 / 5
14,734
641
17,040
29,373
26,755
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 6 / 11
14,703
639
15,346
30,200
42,727
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
m_lond
Chang'e
16
7 / 5 / 3
15,721
684
18,804
19,096
5,985
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
17
Kills
12
12
Deaths
17
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
6
5
1.25
W
Yemoja
1
3
13
2.5
W
8
3
9
4.17
L
0
6
11
0.92
L
Chang'e
m_lond
Chang'e
7
5
3
1.7
W
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,646
Damage
51,190
64,602
Taken
78,669
46,753
Mitigated
75,467
19,262
Healing
39,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,040
3,851
1,288
15,368
29,373
26,755
2,650
7,881
21,492
0
62,137
W
Yemoja
20,247
1,833
2,429
5,950
22,202
21,598
203
10,446
11,756
65,796
0
W
26,059
5,991
0
6,382
25,352
19,562
817
14,958
10,394
575
61,760
L
15,346
5,857
255
7,171
30,200
42,727
472
8,793
21,407
38,044
0
L
Chang'e
m_lond
Chang'e
18,804
840
8,044
7,612
19,096
5,985
182
4,540
14,556
51,524
0
W
22,340
10,240
0
4,501
17,048
5,593
1,602
10,039
7,009
0
77,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,717
Gold Earned
45,158
268
Minions Killed
212
11
Camps Cleared
7
1,155,829
Distance Traveled
1,240,881
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,734
641
93
4
4
391,343
0
W
Yemoja
15,827
688
82
4
3
387,681
2
W
Odin
16,521
718
81
4
2
421,995
0
L
Kuzenbo
14,703
639
41
2
2
406,733
0
L
Chang'e
15,721
684
78
3
1
442,805
2
W
Skadi
16,369
712
105
5
6
346,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role