Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 1L
1,700 SR
Queue Stats
46W - 59L
1,414 Elo+
Solo
Thor
Thor
Empress_Eliza
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,179 Elo+
Party 1
Amaterasu
Amaterasu
Niji_Kitsune_
Amaterasu
Level 29
God Stats
1W - 4L
1,320 SR
Queue Stats
163W - 146L
1,500 Elo+
Solo
Odin
Odin
NoPain_4Me
Odin
Level 73
God Stats
3W - 4L
1,495 SR
Queue Stats
16W - 25L
1,392 Elo+
Party 1
Neith
Neith
ReeledLawyer195
Neith
Level 29
God Stats
27W - 22L
1,511 SR
Queue Stats
144W - 138L
1,493 Elo+
Solo
Team Averages
Level 33
1,505 SR
1,395 Elo+

VS

Team Averages
Level 30
1,491 SR
1,424 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
6W - 8L
1,390 SR
Queue Stats
81W - 77L
1,415 Elo+
Solo
Medusa
Medusa
AxX North XxA
Medusa
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,324 Elo+
Party 2
Chernobog
Chernobog
Ineffable VI
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,381 Elo+
Party 2
Chang'e
Chang'e
almostlili
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,480 Elo+
Solo
Kukulkan
Kukulkan
spiiel
Kukulkan
Level 25
God Stats
76W - 64L
1,566 SR
Queue Stats
81W - 69L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
5 / 10 / 12
14,696
1,050
30,225
24,619
9,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
2 / 14 / 6
12,399
886
8,623
23,350
8,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Niji_Kitsune_
Amaterasu
20
1 / 6 / 15
13,593
971
12,609
23,401
20,107
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 13 / 8
14,251
1,018
14,100
35,434
21,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 7 / 9
14,880
1,063
31,809
20,383
8,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
14 / 5 / 22
16,700
1,193
25,593
17,642
6,603
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
10 / 5 / 27
14,795
1,057
25,524
21,546
7,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Ineffable VI
Chernobog
20
4 / 2 / 27
14,343
1,025
9,299
20,805
10,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
almostlili
Chang'e
20
6 / 3 / 28
14,864
1,062
20,154
21,344
13,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
spiiel
Kukulkan
20
16 / 5 / 21
16,573
1,184
33,712
19,983
7,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
175
20
Kills
50
50
Deaths
20
50
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
10
12
1.1
W
Izanami
 
Izanami
14
5
22
5
W
10
5
27
4.7
L
2
14
6
0.36
W
Chernobog
Ineffable VI
Chernobog
4
2
27
8.75
L
Amaterasu
Niji_Kitsune_
Amaterasu
1
6
15
1.42
L
5
13
8
0.69
L
7
7
9
1.64
W
Chang'e
almostlili
Chang'e
6
3
28
6.67
W
Kukulkan
spiiel
Kukulkan
16
5
21
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,366
Damage
114,282
127,187
Taken
101,320
68,424
Mitigated
46,059
15,076
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
30,225
794
897
1,362
24,619
9,199
0
10,429
14,190
68,113
0
W
Izanami
 
Izanami
25,593
24,239
0
607
17,642
6,603
0
3,722
13,920
0
59,121
W
25,524
17,483
0
2,329
21,546
7,743
0
6,286
15,260
0
38,174
L
8,623
842
0
0
23,350
8,947
0
9,499
13,851
0
29,200
W
Chernobog
Ineffable VI
Chernobog
9,299
6,643
0
709
20,805
10,317
0
7,892
12,913
0
29,196
L
Amaterasu
Niji_Kitsune_
Amaterasu
12,609
4,443
0
2,876
23,401
20,107
0
11,647
11,754
0
28,092
L
14,100
3,627
651
4,274
35,434
21,519
0
15,617
19,817
0
46,155
L
31,809
17,493
0
5,016
20,383
8,652
0
6,674
13,709
0
56,427
W
Chang'e
almostlili
Chang'e
20,154
1,380
5,551
7,210
21,344
13,628
0
8,056
13,288
30,134
0
W
Kukulkan
spiiel
Kukulkan
33,712
1,406
0
601
19,983
7,768
0
4,269
15,714
62,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,819
Gold Earned
77,275
260
Minions Killed
267
7
Camps Cleared
5
1,277,086
Distance Traveled
1,175,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,696
1,050
88
6
0
262,479
0
W
Izanami
16,700
1,193
83
6
3
216,565
0
W
Medusa
14,795
1,057
24
2
1
258,137
0
L
Thor
12,399
886
41
3
0
199,252
0
W
Chernobog
14,343
1,025
47
3
0
237,267
0
L
Amaterasu
13,593
971
30
2
4
301,839
0
L
Odin
14,251
1,018
70
5
1
267,948
0
L
Neith
14,880
1,063
31
2
2
245,568
0
W
Chang'e
14,864
1,062
27
2
0
226,490
0
W
Kukulkan
16,573
1,184
86
6
1
237,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role