Player Matchup

He Bo
He Bo
 
He Bo
Level 16
God Stats
0W - 1L
1,187 SR
Queue Stats
1W - 8L
1,211 Elo+
Party 2
Da Ji
Da Ji
Unaippal
Da Ji
Level 34
God Stats
1W - 1L
1,575 SR
Queue Stats
44W - 66L
1,322 Elo+
Party 2
Hou Yi
Hou Yi
pablomx_22
Hou Yi
Level 15
God Stats
3W - 4L
1,593 SR
Queue Stats
3W - 5L
1,269 Elo+
Solo
Team Averages
Level 22
1,452 SR
1,267 Elo+

VS

Team Averages
Level 55
1,370 SR
1,356 Elo+
Raijin
Raijin
DanaDafida
Raijin
Level 63
God Stats
2W - 8L
1,122 SR
Queue Stats
184W - 218L
1,329 Elo+
Party 1
Susano
Susano
TreleMorele246
Susano
Level 16
God Stats
8W - 5L
1,559 SR
Queue Stats
26W - 29L
1,328 Elo+
Solo
Sylvanus
Sylvanus
hoju03
Sylvanus
Level 86
God Stats
15W - 20L
1,430 SR
Queue Stats
182W - 186L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
2 / 11 / 4
11,004
688
10,963
14,706
3,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Unaippal
Da Ji
12
5 / 11 / 2
12,584
787
11,321
15,267
3,387
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
pablomx_22
Hou Yi
12
1 / 7 / 4
10,222
639
8,295
11,628
3,056
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DanaDafida
Raijin
14
5 / 2 / 13
11,877
742
8,837
8,271
2,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
17 / 5 / 8
14,873
930
17,009
15,832
6,517
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
hoju03
Sylvanus
15
7 / 1 / 17
13,801
863
8,953
17,327
17,597
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
29
29
Deaths
8
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
11
4
0.36
W
Raijin
DanaDafida
Raijin
5
2
13
5.75
W
17
5
8
4.2
L
Da Ji
Unaippal
Da Ji
5
11
2
0.55
W
Sylvanus
hoju03
Sylvanus
7
1
17
15.5
L
Hou Yi
pablomx_22
Hou Yi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
34,799
41,601
Taken
41,430
9,825
Mitigated
26,924
4,132
Healing
19,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,963
1,220
0
2,692
14,706
3,382
0
6,719
7,987
31,615
0
W
Raijin
DanaDafida
Raijin
8,837
1,515
1,196
1,579
8,271
2,810
872
1,703
6,568
37,528
0
W
17,009
2,644
559
2,682
15,832
6,517
0
4,745
11,087
0
41,701
L
Da Ji
Unaippal
Da Ji
11,321
2,664
0
1,440
15,267
3,387
246
6,074
9,193
0
21,898
W
Sylvanus
hoju03
Sylvanus
8,953
1,807
3,673
10,201
17,327
17,597
0
5,242
12,085
23,768
0
L
Hou Yi
pablomx_22
Hou Yi
8,295
5,970
0
0
11,628
3,056
168
5,612
6,016
0
26,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,810
Gold Earned
40,551
131
Minions Killed
149
5
Camps Cleared
6
688,904
Distance Traveled
753,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,004
688
57
4
2
223,469
0
W
Raijin
11,877
742
83
5
5
229,780
0
W
Susano
14,873
930
37
2
1
287,506
0
L
Da Ji
12,584
787
32
2
3
256,300
0
W
Sylvanus
13,801
863
29
2
0
236,092
0
L
Hou Yi
10,222
639
42
3
0
209,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role