Player Matchup

Loki
Loki
Lord grim2645
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Rama
Rama
REDCELLxRECONx1
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,402 Elo+
Solo
He Bo
He Bo
Ra_4257
He Bo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 221L
1,404 Elo+
Solo
Team Averages
Level 51
1,500 SR
1,362 Elo+

VS

Team Averages
Level 50
1,546 SR
1,316 Elo+
Sobek
Sobek
Ninjabarba21
Sobek
Level 18
God Stats
1W - 0L
1,710 SR
Queue Stats
13W - 21L
1,316 Elo+
Solo
Discordia
Discordia
Soul Eater Krow
Discordia
Level 105
God Stats
1W - 1L
1,422 SR
Queue Stats
169W - 206L
1,318 Elo+
Solo
Fenrir
Fenrir
Third3ye 777
Fenrir
Level 27
God Stats
6W - 5L
1,506 SR
Queue Stats
30W - 34L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 2
6,856
527
1,278
8,448
2,480
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 8 / 4
9,475
729
8,965
10,399
2,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Ra_4257
He Bo
12
5 / 8 / 2
10,333
795
6,761
10,400
3,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 13
9,567
736
3,303
9,390
13,290
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Soul Eater Krow
Discordia
14
9 / 1 / 7
11,571
890
10,693
7,458
2,656
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
13 / 2 / 4
11,814
909
8,322
12,585
4,471
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
23
25
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
1
4
13
1.88
L
2
8
4
0.5
L
He Bo
Ra_4257
He Bo
5
8
2
0.75
W
Discordia
Soul Eater Krow
Discordia
9
1
7
12.5
W
Fenrir
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,004
Damage
22,318
29,247
Taken
29,433
7,952
Mitigated
20,417
1,762
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,278
681
0
316
8,448
2,480
0
2,469
5,979
0
5,051
W
3,303
599
0
1,300
9,390
13,290
206
3,080
6,310
12,825
0
L
8,965
7,423
0
130
10,399
2,454
0
6,531
3,868
0
30,590
L
He Bo
Ra_4257
He Bo
6,761
428
0
1,316
10,400
3,018
0
5,277
5,123
20,149
0
W
Discordia
Soul Eater Krow
Discordia
10,693
539
113
3,390
7,458
2,656
1,127
1,143
6,315
42,948
0
W
Fenrir
8,322
5,885
0
5,603
12,585
4,471
851
3,002
9,486
0
21,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
32,952
95
Minions Killed
114
3
Camps Cleared
4
484,614
Distance Traveled
690,457
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,856
527
10
1
0
119,724
0
W
Sobek
9,567
736
28
2
1
181,331
0
L
Rama
9,475
729
44
3
2
174,561
0
L
He Bo
10,333
795
41
3
1
190,329
0
W
Discordia
11,571
890
62
5
1
216,961
4
W
Fenrir
11,814
909
24
2
2
292,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role