Player Matchup

Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bar33
Neith
Level 126
God Stats
2W - 3L
1,492 SR
Queue Stats
81W - 77L
1,546 Elo+
Party 2
Yemoja
Yemoja
Rorkang
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,557 Elo+
Solo
Cernunnos
Cernunnos
SuperOrRT10
Cernunnos
Level 124
God Stats
0W - 1L
1,230 SR
Queue Stats
30W - 24L
1,626 Elo+
Party 2
Team Averages
Level 129
1,444 SR
1,546 Elo+

VS

Team Averages
Level 144
1,619 SR
1,524 Elo+
Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JackKraken
Artemis
Level 158
God Stats
5W - 2L
1,757 SR
Queue Stats
387W - 300L
1,516 Elo+
Party 1
He Bo
He Bo
Juukkaa
He Bo
Level 147
God Stats
16W - 8L
1,691 SR
Queue Stats
721W - 709L
1,557 Elo+
Solo
Hel
Hel
WardinGandr
Hel
Level 145
God Stats
6W - 3L
1,585 SR
Queue Stats
376W - 335L
1,520 Elo+
Party 1
Scylla
Scylla
khalTangra
Scylla
Level 125
God Stats
1W - 0L
1,563 SR
Queue Stats
54W - 44L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
7 / 3 / 13
12,213
718
15,006
20,666
23,903
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
 
Mercury
19
4 / 6 / 16
11,755
691
11,081
17,516
6,996
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Bar33
Neith
18
2 / 6 / 16
11,006
647
17,075
22,602
8,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Rorkang
Yemoja
18
0 / 3 / 17
10,680
628
10,623
15,758
14,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
SuperOrRT10
Cernunnos
20
10 / 5 / 11
12,979
763
26,027
24,694
11,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
5 / 7 / 14
12,770
751
17,580
24,967
32,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
JackKraken
Artemis
20
8 / 2 / 9
12,363
727
23,895
15,348
8,451
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Juukkaa
He Bo
20
5 / 7 / 15
13,277
781
18,065
15,980
7,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 4 / 13
11,736
690
10,811
18,551
17,933
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
khalTangra
Scylla
19
3 / 4 / 12
11,644
685
18,049
14,673
7,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
86
23
Kills
23
23
Deaths
24
73
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
7
3
13
4.5
L
Mercury
 
Mercury
4
6
16
2
W
Pele
 
Pele
5
7
14
1.71
L
Neith
Bar33
Neith
2
6
16
1.67
W
Artemis
JackKraken
Artemis
8
2
9
6.25
W
He Bo
Juukkaa
He Bo
5
7
15
1.79
L
Yemoja
Rorkang
Yemoja
0
3
17
2.83
L
Cernunnos
SuperOrRT10
Cernunnos
10
5
11
3.1
W
2
4
13
2.13
W
Scylla
khalTangra
Scylla
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,812
Damage
88,400
101,236
Taken
89,519
65,641
Mitigated
73,969
53,247
Healing
41,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
15,006
2,698
1,372
3,400
20,666
23,903
123
9,639
11,027
0
24,332
L
Mercury
 
Mercury
11,081
3,623
5,368
3,615
17,516
6,996
315
8,143
9,373
0
31,411
W
Pele
 
Pele
17,580
2,433
1,555
915
24,967
32,978
319
3,028
21,939
0
27,273
L
Neith
Bar33
Neith
17,075
6,671
2,568
5,621
22,602
8,838
1,236
9,872
12,730
0
43,966
W
Artemis
JackKraken
Artemis
23,895
7,757
2,096
1,864
15,348
8,451
2,423
1,984
13,364
0
47,985
W
He Bo
Juukkaa
He Bo
18,065
518
2,401
821
15,980
7,461
995
773
15,207
37,919
0
L
Yemoja
Rorkang
Yemoja
10,623
982
16,113
4,163
15,758
14,210
299
7,470
8,288
18,573
0
L
Cernunnos
SuperOrRT10
Cernunnos
26,027
13,321
4,209
6,818
24,694
11,694
1,599
11,801
12,893
0
47,701
W
10,811
389
18,821
9,265
18,551
17,933
754
3,130
15,421
24,628
0
W
Scylla
khalTangra
Scylla
18,049
1,073
1,547
1,844
14,673
7,146
1,550
1,708
12,965
33,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,633
Gold Earned
61,790
170
Minions Killed
173
0
Camps Cleared
0
1,359,718
Distance Traveled
1,496,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,213
718
18
1
0
318,591
0
L
Mercury
11,755
691
44
3
0
285,421
0
W
Pele
12,770
751
20
1
0
306,712
0
L
Neith
11,006
647
41
2
0
245,337
0
W
Artemis
12,363
727
41
2
0
281,238
0
W
He Bo
13,277
781
50
3
0
303,453
0
L
Yemoja
10,680
628
10
1
0
251,943
0
L
Cernunnos
12,979
763
57
3
0
258,426
0
W
Hel
11,736
690
17
1
0
329,949
0
W
Scylla
11,644
685
45
3
0
275,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role