Player Matchup

Sylvanus
Sylvanus
Nigrum_Caetus
Sylvanus
Level 120
God Stats
0W - 1L
1,853 SR
Queue Stats
305W - 277L
1,640 Elo+
Party 1
Horus
Horus
Sonotanu
Horus
Level 122
God Stats
3W - 4L
1,552 SR
Queue Stats
378W - 373L
1,629 Elo+
Party 1
Merlin
Merlin
mshade13
Merlin
Level 107
God Stats
21W - 19L
1,603 SR
Queue Stats
264W - 233L
1,616 Elo+
Party 1
Team Averages
Level 116
1,669 SR
1,628 Elo+

VS

Team Averages
Level 76
1,614 SR
1,652 Elo+
Sobek
Sobek
 
Sobek
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 41
God Stats
20W - 8L
1,664 SR
Queue Stats
88W - 61L
1,673 Elo+
Party 2
Ymir
Ymir
Erdong-Shen
Ymir
Level 49
God Stats
24W - 9L
1,679 SR
Queue Stats
126W - 50L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nigrum_Caetus
Sylvanus
11
3 / 6 / 4
9,893
660
6,750
12,706
8,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Sonotanu
Horus
12
2 / 5 / 3
9,815
654
8,425
12,964
9,833
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
mshade13
Merlin
12
2 / 3 / 3
9,325
622
13,526
8,197
2,665
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 4 / 11
11,171
745
7,140
14,660
17,492
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
 
Medusa
13
6 / 2 / 7
11,687
779
10,278
9,599
2,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 6
12,063
804
10,223
17,995
9,114
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
14
14
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
11
1.63
W
Medusa
 
Medusa
6
2
7
4.75
W
7
2
6
5
L
Sylvanus
Nigrum_Caetus
Sylvanus
3
6
4
0.83
L
Horus
Sonotanu
Horus
2
5
3
0.7
L
Merlin
mshade13
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,701
Damage
27,641
33,867
Taken
42,254
21,476
Mitigated
29,513
9,497
Healing
10,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,140
634
0
3,506
14,660
17,492
238
6,513
8,147
20,295
0
W
Medusa
 
Medusa
10,278
5,368
0
2,302
9,599
2,907
696
6,646
2,953
0
33,507
W
10,223
2,657
0
4,817
17,995
9,114
924
7,890
10,105
47,343
0
L
Sylvanus
Nigrum_Caetus
Sylvanus
6,750
2,493
1,555
2,079
12,706
8,978
63
5,083
7,623
17,003
0
L
Horus
Sonotanu
Horus
8,425
3,661
1,930
3,683
12,964
9,833
0
6,845
6,119
0
24,601
L
Merlin
mshade13
Merlin
13,526
700
0
250
8,197
2,665
0
5,779
2,418
44,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
34,921
127
Minions Killed
165
4
Camps Cleared
10
768,739
Distance Traveled
838,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,171
745
25
2
3
271,322
0
W
Medusa
11,687
779
44
3
3
285,397
0
W
Ymir
12,063
804
96
6
4
281,500
0
L
Sylvanus
9,893
660
22
1
2
226,949
0
L
Horus
9,815
654
35
2
1
269,442
0
L
Merlin
9,325
622
70
5
1
272,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role