Player Matchup

Merlin
Merlin
Androstrack
Merlin
Level 138
God Stats
4W - 4L
1,539 SR
Queue Stats
92W - 93L
1,494 Elo+
Solo
Hel
Hel
ArmorEvoIution
Hel
Level 125
God Stats
19W - 14L
1,533 SR
Queue Stats
249W - 258L
1,489 Elo+
Solo
Serqet
Serqet
DarkAngel69666
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,496 Elo+
Solo
Chang'e
Chang'e
Kingj224
Chang'e
Level 85
God Stats
10W - 6L
1,667 SR
Queue Stats
201W - 202L
1,499 Elo+
Solo
Heimdallr
Heimdallr
kendog157k
Heimdallr
Level 84
God Stats
9W - 6L
1,579 SR
Queue Stats
243W - 262L
1,449 Elo+
Solo
Team Averages
Level 107
1,564 SR
1,485 Elo+

VS

Team Averages
Level 108
1,569 SR
1,457 Elo+
Heimdallr
Heimdallr
Chelly-0609
Heimdallr
Level 89
God Stats
7W - 5L
1,474 SR
Queue Stats
343W - 379L
1,443 Elo+
Party 1
Hera
Hera
Cranberry_ottsu
Hera
Level 104
God Stats
22W - 22L
1,593 SR
Queue Stats
372W - 411L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
DoctahShru
Hun Batz
Level 112
God Stats
6W - 2L
1,693 SR
Queue Stats
126W - 116L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Ikragboar
Baron Samedi
Level 149
God Stats
1W - 2L
1,522 SR
Queue Stats
174W - 168L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
xxharurinxx
Kuzenbo
Level 84
God Stats
71W - 75L
1,563 SR
Queue Stats
360W - 356L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 5 / 5
8,412
495
7,436
12,451
4,423
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
2 / 5 / 2
7,996
470
4,327
10,473
8,295
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 6 / 4
9,376
552
7,459
12,718
4,246
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Kingj224
Chang'e
15
3 / 3 / 2
8,789
517
9,252
10,541
10,706
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
kendog157k
Heimdallr
12
3 / 5 / 5
8,530
502
10,615
10,274
4,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chelly-0609
Heimdallr
13
9 / 3 / 6
8,650
509
10,188
9,792
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 9
8,429
496
7,093
9,756
2,941
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
DoctahShru
Hun Batz
15
8 / 3 / 5
9,775
575
7,917
12,172
4,165
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Ikragboar
Baron Samedi
16
1 / 1 / 3
8,581
505
6,931
10,016
5,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
xxharurinxx
Kuzenbo
13
3 / 1 / 13
8,389
493
7,265
10,763
8,170
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
14
Kills
24
24
Deaths
14
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
5
0.7
L
2
5
2
0.6
W
Heimdallr
Chelly-0609
Heimdallr
9
3
6
4
W
3
6
9
1.25
L
5
6
4
1.17
W
Hun Batz
DoctahShru
Hun Batz
8
3
5
3.5
W
Baron Samedi
Ikragboar
Baron Samedi
1
1
3
2.5
L
Chang'e
Kingj224
Chang'e
3
3
2
1.33
L
Heimdallr
kendog157k
Heimdallr
3
5
5
1.1
W
Kuzenbo
xxharurinxx
Kuzenbo
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,089
Damage
39,394
56,457
Taken
52,499
31,682
Mitigated
23,933
22,788
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,436
655
103
4,064
12,451
4,423
1,887
5,189
7,262
52,467
0
L
4,327
382
4,116
4,551
10,473
8,295
0
3,673
6,800
21,614
0
W
Heimdallr
Chelly-0609
Heimdallr
10,188
2,635
0
3,030
9,792
3,602
45
2,737
6,877
0
40,832
W
7,093
1,679
0
1,640
9,756
2,941
125
4,418
5,038
49,228
0
L
7,459
893
0
2,657
12,718
4,246
0
2,655
10,063
0
48,620
W
Hun Batz
DoctahShru
Hun Batz
7,917
2,254
0
3,354
12,172
4,165
0
4,356
7,408
0
59,411
W
Baron Samedi
Ikragboar
Baron Samedi
6,931
1,109
0
4,064
10,016
5,055
979
7,199
2,817
52,493
0
L
Chang'e
Kingj224
Chang'e
9,252
1,071
673
5,078
10,541
10,706
224
5,568
4,973
48,374
0
L
Heimdallr
kendog157k
Heimdallr
10,615
4,387
0
1,546
10,274
4,012
871
4,204
6,070
0
45,577
W
Kuzenbo
xxharurinxx
Kuzenbo
7,265
2,495
0
3,169
10,763
8,170
36
2,305
8,302
19,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,103
Gold Earned
43,824
352
Minions Killed
371
0
Camps Cleared
0
1,530,505
Distance Traveled
1,681,303
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,412
495
85
5
0
288,140
0
L
Hel
7,996
470
38
2
0
337,979
0
W
Heimdallr
8,650
509
52
3
0
328,488
0
W
Hera
8,429
496
89
5
0
319,208
4
L
Serqet
9,376
552
83
5
0
347,702
2
W
Hun Batz
9,775
575
112
7
0
348,050
0
W
Baron Samedi
8,581
505
97
6
0
281,055
4
L
Chang'e
8,789
517
75
4
0
294,050
0
L
Heimdallr
8,530
502
71
4
0
262,634
3
W
Kuzenbo
8,389
493
21
1
0
404,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role