Player Matchup

Hel
Hel
Gold V
BreakerHoncho
Hel
Gold V
Level 155
God Stats
1W - 0L
1,732 SR
Queue Stats
9W - 7L
1,901 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 155
1,732 SR
1,901 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,500 SR
1,500 MMR
Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 0
12,371
884
15,080
20,221
14,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BakasuraAh Muzen CabKaliSkadiVulcan

VS

Bans
FreyaHe BoSetPoseidonChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 4 / 0
9,973
712
15,084
19,290
16,191
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,080
Damage
15,084
20,221
Taken
19,290
14,374
Mitigated
16,191
14,057
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,084
5,705
0
6,569
19,290
16,191
0
15,543
3,747
0
61,897
W
15,080
1,112
0
14,057
20,221
14,374
1,154
394
19,827
87,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,371
Gold Earned
9,973
159
Minions Killed
120
9
Camps Cleared
3
282,859
Distance Traveled
251,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,973
712
120
9
3
251,718
0
W
Hel
12,371
884
159
11
9
282,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role