Player Matchup

Kukulkan
Kukulkan
Enea82it
Kukulkan
Level 128
God Stats
3W - 1L
1,653 SR
Queue Stats
153W - 171L
1,556 Elo+
Solo
Cerberus
Cerberus
Soussiz
Cerberus
Level 127
God Stats
71W - 43L
1,642 SR
Queue Stats
383W - 404L
1,462 Elo+
Solo
Kali
Kali
genosauske
Kali
Level 68
God Stats
16W - 35L
1,324 SR
Queue Stats
196W - 231L
1,491 Elo+
Solo
Team Averages
Level 108
1,540 SR
1,503 Elo+

VS

Team Averages
Level 79
1,530 SR
1,492 Elo+
Ganesha
Ganesha
Coostohh
Ganesha
Level 58
God Stats
33W - 24L
1,601 SR
Queue Stats
119W - 88L
1,496 Elo+
Party 1
Cerberus
Cerberus
Sgt Beezy
Cerberus
Level 48
God Stats
3W - 5L
1,387 SR
Queue Stats
157W - 110L
1,488 Elo+
Party 1
Fenrir
Fenrir
Vansfire
Fenrir
Level 132
God Stats
2W - 2L
1,603 SR
Queue Stats
332W - 256L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Enea82it
Kukulkan
19
11 / 5 / 6
19,244
740
41,158
21,747
6,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
Soussiz
Cerberus
16
3 / 4 / 14
16,392
630
15,701
32,988
38,781
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 5 / 8
18,209
700
11,884
22,766
8,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Coostohh
Ganesha
16
0 / 4 / 10
16,222
624
18,927
27,510
37,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
Sgt Beezy
Cerberus
17
5 / 6 / 7
16,916
651
20,795
27,197
28,415
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Vansfire
Fenrir
18
9 / 9 / 3
18,196
700
22,837
37,420
22,502
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
19
Kills
14
14
Deaths
19
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Coostohh
Ganesha
0
4
10
1.25
W
Kukulkan
Enea82it
Kukulkan
11
5
6
2.8
L
Cerberus
Sgt Beezy
Cerberus
5
6
7
1.42
W
Cerberus
Soussiz
Cerberus
3
4
14
2.5
L
Fenrir
Vansfire
Fenrir
9
9
3
1.17
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,743
Damage
62,559
77,501
Taken
92,127
54,369
Mitigated
88,801
26,098
Healing
30,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Coostohh
Ganesha
18,927
885
0
5,548
27,510
37,884
956
17,142
10,368
50,904
0
W
Kukulkan
Enea82it
Kukulkan
41,158
3,451
490
3,637
21,747
6,766
1,466
11,321
10,426
101,942
0
L
Cerberus
Sgt Beezy
Cerberus
20,795
1,149
576
9,987
27,197
28,415
89
16,807
10,390
70,055
0
W
Cerberus
Soussiz
Cerberus
15,701
814
1,626
12,619
32,988
38,781
192
18,748
14,240
35,586
0
L
Fenrir
Vansfire
Fenrir
22,837
6,560
0
13,994
37,420
22,502
0
23,603
13,817
0
77,400
W
11,884
5,869
321
7,405
22,766
8,822
1,136
10,472
12,294
0
60,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,845
Gold Earned
51,334
280
Minions Killed
320
8
Camps Cleared
13
1,318,853
Distance Traveled
1,319,577
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
16,222
624
14
1
0
411,834
0
W
Kukulkan
19,244
740
152
6
3
387,214
0
L
Cerberus
16,916
651
188
7
5
434,984
0
W
Cerberus
16,392
630
59
2
0
492,843
12
L
Fenrir
18,196
700
118
5
8
472,759
4
W
Kali
18,209
700
69
3
5
438,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role