Player Matchup

Yemoja
Yemoja
Dynamo1
Yemoja
Level 153
God Stats
1W - 1L
1,310 SR
Queue Stats
487W - 448L
1,497 Elo+
Solo
Hun Batz
Hun Batz
EDUARDINS101
Hun Batz
Level 121
God Stats
2W - 1L
1,830 SR
Queue Stats
79W - 62L
1,602 Elo+
Solo
Amaterasu
Amaterasu
Locchi
Amaterasu
Level 158
God Stats
2W - 0L
1,570 SR
Queue Stats
144W - 153L
1,418 Elo+
Solo
Ullr
Ullr
Neronul
Ullr
Level 116
God Stats
1W - 1L
1,326 SR
Queue Stats
246W - 230L
1,582 Elo+
Solo
Anubis
Anubis
Sxsukeyyy
Anubis
Level 57
God Stats
7W - 5L
1,655 SR
Queue Stats
99W - 119L
1,313 Elo+
Solo
Team Averages
Level 121
1,538 SR
1,482 Elo+

VS

Team Averages
Level 122
1,492 SR
1,447 Elo+
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Bosjesman
Chang'e
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,283 Elo+
Solo
Kali
Kali
SouLBreakeR07
Kali
Level 122
God Stats
8W - 9L
1,581 SR
Queue Stats
69W - 81L
1,417 Elo+
Solo
Izanami
Izanami
Thorsanman
Izanami
Level 122
God Stats
1W - 2L
1,377 SR
Queue Stats
41W - 42L
1,500 Elo+
Solo
Xing Tian
Xing Tian
rlebeau
Xing Tian
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dynamo1
Yemoja
20
3 / 4 / 17
17,973
562
18,444
28,081
43,127
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
EDUARDINS101
Hun Batz
20
17 / 5 / 10
21,905
685
34,429
23,878
12,117
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Amaterasu
Locchi
Amaterasu
20
3 / 5 / 7
18,259
571
23,554
38,870
45,453
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
Neronul
Ullr
20
7 / 6 / 8
17,266
540
18,117
23,769
8,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Sxsukeyyy
Anubis
20
6 / 7 / 9
17,370
543
18,881
18,855
9,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 5 / 6
17,307
541
22,606
19,877
6,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Bosjesman
Chang'e
18
4 / 9 / 6
13,810
432
13,788
25,679
8,393
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 11 / 3
16,490
515
26,955
37,127
16,617
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Thorsanman
Izanami
20
3 / 6 / 10
15,275
477
17,356
24,670
7,626
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
rlebeau
Xing Tian
20
2 / 5 / 9
14,033
439
24,369
33,613
33,842
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
61
36
Kills
27
27
Deaths
36
51
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
5
6
2.2
L
Chang'e
Bosjesman
Chang'e
4
9
6
0.78
W
Yemoja
Dynamo1
Yemoja
3
4
17
2.88
W
Hun Batz
EDUARDINS101
Hun Batz
17
5
10
4.4
W
Amaterasu
Locchi
Amaterasu
3
5
7
1.3
W
Ullr
Neronul
Ullr
7
6
8
1.83
L
10
11
3
1.05
W
Anubis
Sxsukeyyy
Anubis
6
7
9
1.5
L
Izanami
Thorsanman
Izanami
3
6
10
1.33
L
Xing Tian
rlebeau
Xing Tian
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,425
Damage
105,074
133,453
Taken
140,966
119,212
Mitigated
73,325
47,104
Healing
43,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,606
984
0
4,621
19,877
6,847
0
5,677
14,200
152,199
0
L
Chang'e
Bosjesman
Chang'e
13,788
1,143
7,019
10,821
25,679
8,393
0
10,751
14,928
42,128
0
W
Yemoja
Dynamo1
Yemoja
18,444
2,492
5,334
6,196
28,081
43,127
1,489
13,646
14,435
76,801
2,413
W
Hun Batz
EDUARDINS101
Hun Batz
34,429
15,487
0
5,377
23,878
12,117
1,364
7,584
16,294
0
163,427
W
Amaterasu
Locchi
Amaterasu
23,554
8,975
0
18,666
38,870
45,453
5,012
21,844
17,026
0
121,701
W
Ullr
Neronul
Ullr
18,117
7,834
0
5,867
23,769
8,900
5,670
10,364
13,405
0
119,436
L
26,955
18,900
0
13,499
37,127
16,617
0
6,275
30,852
187
101,227
W
Anubis
Sxsukeyyy
Anubis
18,881
1,846
0
5,664
18,855
9,615
892
7,714
11,141
114,346
0
L
Izanami
Thorsanman
Izanami
17,356
10,616
0
2,673
24,670
7,626
1,576
8,163
16,507
0
153,641
L
Xing Tian
rlebeau
Xing Tian
24,369
2,556
0
4,423
33,613
33,842
684
4,873
28,740
99,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,773
Gold Earned
76,915
800
Minions Killed
797
0
Camps Cleared
0
2,734,516
Distance Traveled
2,656,129
14
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,307
541
247
8
0
546,117
12
L
Chang'e
13,810
432
55
2
0
539,019
4
W
Yemoja
17,973
562
111
3
0
537,337
2
W
Hun Batz
21,905
685
180
6
0
641,795
2
W
Amaterasu
18,259
571
189
6
0
491,168
0
W
Ullr
17,266
540
146
5
0
552,038
6
L
Kali
16,490
515
124
4
0
507,130
0
W
Anubis
17,370
543
174
5
0
512,178
4
L
Izanami
15,275
477
232
7
0
531,515
11
L
Xing Tian
14,033
439
139
4
0
532,348
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role