Player Matchup

Baron Samedi
Baron Samedi
Boley12
Baron Samedi
Level 25
God Stats
1W - 4L
1,117 SR
Queue Stats
14W - 20L
1,316 Elo+
Party 1
Jormungandr
Jormungandr
RoughNeck7912
Jormungandr
Level 6
God Stats
3W - 2L
1,282 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Loki
Loki
fgxjr0223033
Loki
Level 16
God Stats
3W - 3L
1,590 SR
Queue Stats
20W - 27L
1,284 Elo+
Party 3
Neith
Neith
kndayo
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,332 Elo+
Party 3
Nike
Nike
xbooksxbandsx
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,294 Elo+
Party 1
Team Averages
Level 14
1,398 SR
1,345 Elo+

VS

Team Averages
Level 13
1,311 SR
1,338 Elo+
Ymir
Ymir
 
Ymir
Level 11
God Stats
6W - 12L
1,056 SR
Queue Stats
7W - 15L
1,206 Elo+
Solo
Chang'e
Chang'e
BEGONEBOOMER418
Chang'e
Level 18
God Stats
6W - 4L
1,439 SR
Queue Stats
22W - 28L
1,281 Elo+
Solo
Ra
Ra
DGS Small
Ra
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DragonOfShiva
Ao Kuang
Level 23
God Stats
1W - 1L
1,306 SR
Queue Stats
27W - 32L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
Miraq9
Heimdallr
Level 7
God Stats
1W - 1L
1,255 SR
Queue Stats
7W - 8L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boley12
Baron Samedi
20
14 / 5 / 19
18,155
1,135
33,032
28,496
12,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
RoughNeck7912
Jormungandr
20
2 / 8 / 16
15,042
940
5,330
19,328
6,780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
19 / 9 / 12
19,119
1,195
35,462
32,643
12,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
kndayo
Neith
20
7 / 12 / 22
16,862
1,054
38,717
29,620
9,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 5 / 28
15,475
967
14,262
26,470
24,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
4 / 10 / 8
15,350
959
14,830
35,075
18,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
7 / 7 / 16
16,497
1,031
23,936
25,926
16,122
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 10 / 20
16,083
1,005
19,340
24,586
17,615
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
DragonOfShiva
Ao Kuang
20
18 / 6 / 13
18,710
1,169
35,790
26,948
13,190
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Miraq9
Heimdallr
20
8 / 10 / 19
17,470
1,092
36,905
25,562
13,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
115
43
Kills
39
39
Deaths
43
97
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
10
8
0.8
W
7
7
16
2.14
L
Baron Samedi
Boley12
Baron Samedi
14
5
19
4.7
W
2
10
20
1.2
W
Ao Kuang
DragonOfShiva
Ao Kuang
18
6
13
4.08
W
Heimdallr
Miraq9
Heimdallr
8
10
19
1.75
L
Jormungandr
RoughNeck7912
Jormungandr
2
8
16
1.25
L
19
9
12
2.78
L
Neith
kndayo
Neith
7
12
22
1.5
L
1
5
28
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,803
Damage
130,801
136,557
Taken
138,097
64,549
Mitigated
78,439
12,133
Healing
23,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,830
4,054
0
0
35,075
18,057
0
11,200
23,875
42,624
0
W
23,936
2,874
3,047
7,021
25,926
16,122
0
7,208
18,718
42,193
0
L
Baron Samedi
Boley12
Baron Samedi
33,032
4,916
2,666
5,328
28,496
12,321
0
18,657
9,839
46,612
0
W
19,340
4,685
921
2,088
24,586
17,615
0
8,039
16,547
51,198
0
W
Ao Kuang
DragonOfShiva
Ao Kuang
35,790
12,764
364
7,918
26,948
13,190
0
4,492
22,456
51,879
0
W
Heimdallr
Miraq9
Heimdallr
36,905
19,534
0
1,695
25,562
13,455
0
7,423
18,139
0
65,842
L
Jormungandr
RoughNeck7912
Jormungandr
5,330
0
0
378
19,328
6,780
0
16,811
2,517
21,474
0
L
35,462
19,877
0
978
32,643
12,157
0
21,497
11,146
0
73,144
L
Neith
kndayo
Neith
38,717
20,498
0
1,740
29,620
9,167
0
19,315
10,305
0
64,974
L
14,262
3,672
0
1,043
26,470
24,124
0
17,616
8,854
0
30,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,653
Gold Earned
84,110
230
Minions Killed
264
3
Camps Cleared
4
1,481,770
Distance Traveled
1,276,815
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,350
959
56
4
1
246,023
0
W
Chang'e
16,497
1,031
30
2
0
251,351
0
L
Baron Samedi
18,155
1,135
32
2
0
323,506
0
W
Ra
16,083
1,005
72
5
0
228,945
0
W
Ao Kuang
18,710
1,169
37
2
2
295,980
0
W
Heimdallr
17,470
1,092
69
4
1
254,516
0
L
Jormungandr
15,042
940
27
2
0
208,674
2
L
Loki
19,119
1,195
89
6
2
320,126
0
L
Neith
16,862
1,054
39
2
1
323,854
0
L
Nike
15,475
967
43
3
0
305,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role