Player Matchup

Ullr
Ullr
 
Ullr
Level 6
God Stats
1W - 1L
1,294 SR
Queue Stats
4W - 3L
1,382 Elo+
Solo
Merlin
Merlin
Danzee-Tex
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 40L
1,468 Elo+
Solo
Yemoja
Yemoja
KylandBurr
Yemoja
Level 18
God Stats
2W - 2L
1,301 SR
Queue Stats
14W - 20L
1,414 Elo+
Solo
Team Averages
Level 14
1,365 SR
1,422 Elo+

VS

Team Averages
Level 23
1,439 SR
1,508 Elo+
Neith
Neith
Dark-Spartan-409
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,650 Elo+
Party 1
Yemoja
Yemoja
LWH-IS-GREAT
Yemoja
Level 42
God Stats
20W - 17L
1,562 SR
Queue Stats
139W - 139L
1,508 Elo+
Party 1
Agni
Agni
deathlovesme
Agni
Level 24
God Stats
1W - 4L
1,256 SR
Queue Stats
9W - 14L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
4 / 4 / 13
12,285
647
6,134
12,453
4,816
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Danzee-Tex
Merlin
18
17 / 1 / 6
16,091
847
26,309
10,453
3,932
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
KylandBurr
Yemoja
14
4 / 2 / 12
13,732
723
7,665
18,248
17,563
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
9,715
511
5,712
16,350
7,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
14
5 / 7 / 0
12,053
634
18,961
18,456
6,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 9 / 2
10,580
557
7,417
13,001
4,273
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
25
Kills
6
7
Deaths
25
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
4
13
2.63
W
Merlin
Danzee-Tex
Merlin
17
1
6
20
L
0
9
2
0.11
W
Yemoja
KylandBurr
Yemoja
4
2
12
5
L
Yemoja
5
7
0
0.71
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,108
Damage
32,090
41,154
Taken
47,807
26,311
Mitigated
18,905
5,399
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,134
2,796
0
33
12,453
4,816
1,357
7,961
4,492
0
21,594
W
Merlin
Danzee-Tex
Merlin
26,309
303
0
250
10,453
3,932
1,260
7,111
3,342
79,166
0
L
5,712
2,667
0
1,649
16,350
7,972
0
10,173
6,177
0
17,462
W
Yemoja
KylandBurr
Yemoja
7,665
1,079
2,022
3,094
18,248
17,563
408
11,743
6,505
29,725
0
L
Yemoja
18,961
792
2,418
3,050
18,456
6,660
0
13,698
4,758
48,469
0
L
7,417
172
984
1,211
13,001
4,273
0
10,103
2,898
34,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
32,348
191
Minions Killed
150
9
Camps Cleared
2
876,281
Distance Traveled
732,520
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,285
647
47
2
1
283,597
0
W
Merlin
16,091
847
110
6
7
299,225
0
L
Neith
9,715
511
22
1
0
225,788
0
W
Yemoja
13,732
723
34
2
1
293,459
0
L
Yemoja
12,053
634
64
3
0
269,303
3
L
Agni
10,580
557
64
3
2
237,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role