Player Matchup

Sun Wukong
Sun Wukong
Alzi____
Sun Wukong
Level 128
God Stats
7W - 6L
1,628 SR
Queue Stats
84W - 87L
1,363 Elo+
Party 2
Artemis
Artemis
I3lackDeadshot
Artemis
Level 34
God Stats
23W - 24L
1,307 SR
Queue Stats
122W - 134L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
Mokko1903
Heimdallr
Level 17
God Stats
4W - 3L
1,329 SR
Queue Stats
21W - 20L
1,343 Elo+
Party 3
Merlin
Merlin
ghilesmessaoudi
Merlin
Level 34
God Stats
1W - 1L
1,289 SR
Queue Stats
76W - 72L
1,407 Elo+
Solo
Yemoja
Yemoja
metehan00726
Yemoja
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 276L
1,444 Elo+
Party 3
Team Averages
Level 58
1,411 SR
1,385 Elo+

VS

Team Averages
Level 61
1,467 SR
1,405 Elo+
Tyr
Tyr
Sack-La-Man_5
Tyr
Level 61
God Stats
33W - 35L
1,531 SR
Queue Stats
200W - 227L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
Squabbl007
Cernunnos
Level 48
God Stats
1W - 5L
1,731 SR
Queue Stats
146W - 178L
1,398 Elo+
Party 1
Fenrir
Fenrir
Vegna92
Fenrir
Level 47
God Stats
1W - 4L
1,435 SR
Queue Stats
78W - 117L
1,311 Elo+
Solo
Anubis
Anubis
tronixde
Anubis
Level 109
God Stats
16W - 17L
1,470 SR
Queue Stats
645W - 643L
1,502 Elo+
Party 1
Hera
Hera
xThe_Kid_187
Hera
Level 39
God Stats
3W - 4L
1,168 SR
Queue Stats
32W - 33L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alzi____
Sun Wukong
20
4 / 3 / 8
15,382
530
13,490
17,637
22,946
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 5 / 6
16,874
582
23,636
25,985
11,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Mokko1903
Heimdallr
17
1 / 10 / 9
11,866
409
17,411
21,358
11,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 8 / 8
14,255
492
11,399
18,027
7,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
19
6 / 1 / 14
15,422
532
15,793
17,093
18,729
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 3
15,017
518
19,407
30,447
36,623
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Squabbl007
Cernunnos
20
5 / 4 / 9
12,555
433
18,549
22,257
9,360
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Vegna92
Fenrir
18
7 / 6 / 4
12,920
446
11,547
25,111
14,484
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
tronixde
Anubis
18
1 / 8 / 11
11,637
401
16,509
25,437
10,807
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 0
11,065
382
6,857
6,511
2,109
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
23
Kills
27
27
Deaths
24
45
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alzi____
Sun Wukong
4
3
8
2.67
W
10
5
6
2.6
W
Heimdallr
Mokko1903
Heimdallr
1
10
9
0.55
L
9
4
3
2.63
L
Cernunnos
Squabbl007
Cernunnos
5
4
9
2.38
L
Fenrir
Vegna92
Fenrir
7
6
4
1.5
W
2
8
8
0.75
W
Yemoja
6
1
14
13
L
Anubis
tronixde
Anubis
1
8
11
0.81
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,729
Damage
72,869
100,100
Taken
109,763
71,120
Mitigated
73,383
33,925
Healing
43,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alzi____
Sun Wukong
13,490
2,535
1,805
6,616
17,637
22,946
4,471
820
16,817
0
97,540
W
23,636
16,880
906
11,679
25,985
11,142
4,450
4,800
21,185
0
128,365
W
Heimdallr
Mokko1903
Heimdallr
17,411
3,832
0
511
21,358
11,219
1,666
5,696
15,662
0
56,909
L
19,407
3,446
0
13,437
30,447
36,623
0
6,140
24,307
904
105,288
L
Cernunnos
Squabbl007
Cernunnos
18,549
8,550
0
10,090
22,257
9,360
545
5,920
16,334
0
82,760
L
Fenrir
Vegna92
Fenrir
11,547
2,168
1,005
9,866
25,111
14,484
215
5,026
20,085
0
77,247
W
11,399
714
0
0
18,027
7,084
827
6,424
11,603
91,249
0
W
Yemoja
15,793
3,284
7,236
5,172
17,093
18,729
2,189
5,823
11,270
50,175
0
L
Anubis
tronixde
Anubis
16,509
590
196
7,991
25,437
10,807
184
7,590
17,847
73,007
0
L
6,857
2,170
226
836
6,511
2,109
854
2,516
3,995
43,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,799
Gold Earned
63,194
597
Minions Killed
601
0
Camps Cleared
0
2,565,445
Distance Traveled
2,428,774
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,382
530
159
5
0
597,718
2
W
Artemis
16,874
582
171
6
0
489,821
0
W
Heimdallr
11,866
409
77
3
0
470,196
0
L
Tyr
15,017
518
191
7
0
545,350
3
L
Cernunnos
12,555
433
138
5
0
587,433
2
L
Fenrir
12,920
446
89
3
0
515,489
5
W
Merlin
14,255
492
127
4
0
467,362
0
W
Yemoja
15,422
532
63
2
0
540,348
0
L
Anubis
11,637
401
110
4
0
512,262
11
L
Hera
11,065
382
73
3
0
268,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role