Player Matchup

Fenrir
Fenrir
Platinum IV
Läsäri
Fenrir
Platinum IV
Level 132
God Stats
4W - 0L
1,798 SR
Queue Stats
39W - 23L
1,685 MMR
Party 1
Athena
Athena
Platinum III
Spuik
Athena
Platinum III
Level 158
God Stats
14W - 3L
1,733 SR
Queue Stats
43W - 26L
1,736 MMR
Party 1
Medusa
Medusa
Diamond V
creviceguy
Medusa
Diamond V
Level 134
God Stats
15W - 3L
1,755 SR
Queue Stats
50W - 35L
1,877 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,762 SR
1,766 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,555 SR
1,656 MMR
Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver IV
 
Hercules
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Lagértha
Cernunnos
Diamond II
Level 129
God Stats
4W - 4L
1,665 SR
Queue Stats
279W - 280L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Läsäri
Fenrir
12
2 / 3 / 10
9,705
693
6,176
13,882
9,100
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Spuik
Athena
13
2 / 2 / 11
10,007
715
5,173
11,644
11,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
creviceguy
Medusa
15
9 / 1 / 3
11,449
818
18,111
5,692
2,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BacchusTerraNe ZhaPersephoneThoth

VS

Bans
EsetGebZeusKumbhakarnaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 3 / 5
9,470
676
9,634
7,562
4,296
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
 
Hercules
10
1 / 5 / 2
8,503
607
5,596
17,069
18,820
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
Lagértha
Cernunnos
13
4 / 5 / 1
10,884
777
7,935
10,343
3,719
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
6
6
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
5
1.17
L
Hercules
 
Hercules
1
5
2
0.4
L
Cernunnos
Lagértha
Cernunnos
4
5
1
0.9
W
Fenrir
Läsäri
Fenrir
2
3
10
2.33
W
Athena
Spuik
Athena
2
2
11
3.75
W
Medusa
creviceguy
Medusa
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
23,165
31,218
Taken
34,974
22,553
Mitigated
26,835
6,816
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,634
834
0
1,194
7,562
4,296
28
894
6,668
30,008
0
L
Hercules
 
Hercules
5,596
1,638
392
6,740
17,069
18,820
0
3,102
13,967
0
11,863
L
Cernunnos
Lagértha
Cernunnos
7,935
3,662
0
403
10,343
3,719
1,158
1,485
8,858
0
39,065
W
Fenrir
Läsäri
Fenrir
6,176
823
0
2,871
13,882
9,100
321
4,976
8,906
0
24,697
W
Athena
Spuik
Athena
5,173
1,665
548
1,880
11,644
11,450
154
3,117
8,527
16,446
0
W
Medusa
creviceguy
Medusa
18,111
7,431
0
1,517
5,692
2,003
2,527
1,903
3,789
0
61,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
28,857
176
Minions Killed
143
8
Camps Cleared
5
854,167
Distance Traveled
744,904
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,470
676
38
3
2
256,615
0
L
Hercules
8,503
607
10
1
3
246,384
4
L
Cernunnos
10,884
777
95
7
0
241,905
1
W
Fenrir
9,705
693
39
3
2
284,501
0
W
Athena
10,007
715
22
2
1
295,190
1
W
Medusa
11,449
818
115
8
5
274,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role