Player Matchup

Thoth
Thoth
MrScavenge
Thoth
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 145L
1,475 Elo+
Party 2
Zhong Kui
Zhong Kui
TrapZwiss
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,359 Elo+
Solo
Ao Kuang
Ao Kuang
Yuno94
Ao Kuang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 100L
1,502 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,446 Elo+

VS

Team Averages
Level 54
1,428 SR
1,372 Elo+
Chernobog
Chernobog
NockJos
Chernobog
Level 67
God Stats
18W - 17L
1,497 SR
Queue Stats
142W - 168L
1,374 Elo+
Party 1
Chang'e
Chang'e
Stpannuk
Chang'e
Level 67
God Stats
2W - 1L
1,251 SR
Queue Stats
171W - 197L
1,343 Elo+
Party 1
Arachne
Arachne
gvg4444
Arachne
Level 29
God Stats
5W - 2L
1,536 SR
Queue Stats
69W - 83L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
9 / 10 / 5
22,907
674
25,978
25,554
9,916
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
TrapZwiss
Zhong Kui
20
11 / 10 / 7
24,339
716
41,466
28,626
16,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
Yuno94
Ao Kuang
20
5 / 9 / 4
20,707
609
18,400
27,113
11,528
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NockJos
Chernobog
20
13 / 5 / 14
25,032
736
25,919
30,049
12,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Stpannuk
Chang'e
20
11 / 7 / 15
23,276
685
28,019
40,904
23,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
gvg4444
Arachne
17
5 / 13 / 11
20,550
604
13,676
32,528
5,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
25
Kills
29
29
Deaths
25
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thoth
9
10
5
1.15
W
Chernobog
NockJos
Chernobog
13
5
14
4
W
Chang'e
Stpannuk
Chang'e
11
7
15
2.64
L
Zhong Kui
TrapZwiss
Zhong Kui
11
10
7
1.45
L
Ao Kuang
Yuno94
Ao Kuang
5
9
4
0.78
W
Arachne
gvg4444
Arachne
5
13
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,844
Damage
67,614
81,293
Taken
103,481
37,548
Mitigated
41,460
18,832
Healing
44,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
25,978
849
0
4,120
25,554
9,916
280
8,448
17,106
112,284
0
W
Chernobog
NockJos
Chernobog
25,919
17,531
426
3,852
30,049
12,496
3,482
25,737
4,312
0
104,081
W
Chang'e
Stpannuk
Chang'e
28,019
2,364
10,406
23,489
40,904
23,495
1,056
33,251
7,653
93,524
0
L
Zhong Kui
TrapZwiss
Zhong Kui
41,466
5,247
0
8,015
28,626
16,104
1,611
9,732
18,894
128,128
0
L
Ao Kuang
Yuno94
Ao Kuang
18,400
2,276
0
6,697
27,113
11,528
776
11,851
15,262
122,169
0
W
Arachne
gvg4444
Arachne
13,676
10,795
621
5,347
32,528
5,469
560
27,330
5,198
0
44,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,953
Gold Earned
68,858
465
Minions Killed
334
21
Camps Cleared
6
1,604,221
Distance Traveled
1,662,658
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
22,907
674
184
5
1
565,551
0
W
Chernobog
25,032
736
181
5
2
596,320
0
W
Chang'e
23,276
685
116
3
2
586,919
8
L
Zhong Kui
24,339
716
158
5
10
509,463
3
L
Ao Kuang
20,707
609
123
4
10
529,207
3
W
Arachne
20,550
604
37
1
2
479,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role