Player Matchup

Discordia
Discordia
 
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
Thesia121
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
qects_loves_rang
Hachiman
Level 50
God Stats
1W - 1L
1,314 SR
Queue Stats
102W - 171L
1,265 Elo+
Solo
Team Averages
Level 21
1,438 SR
1,422 Elo+

VS

Team Averages
Level 43
1,468 SR
1,382 Elo+
Heimdallr
Heimdallr
FlyBunnyKing
Heimdallr
Level 17
God Stats
4W - 8L
1,237 SR
Queue Stats
12W - 24L
1,339 Elo+
Solo
Thanatos
Thanatos
Hundo_Nic_Z3P3DA
Thanatos
Level 66
God Stats
8W - 10L
1,422 SR
Queue Stats
212W - 226L
1,435 Elo+
Party 1
Merlin
Merlin
Nerf_Adam
Merlin
Level 45
God Stats
2W - 1L
1,746 SR
Queue Stats
47W - 45L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
1 / 5 / 3
7,326
564
849
5,559
1,508
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
9
2 / 7 / 4
8,328
641
3,663
11,287
3,312
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 6 / 2
10,921
840
10,321
11,790
3,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlyBunnyKing
Heimdallr
11
3 / 8 / 5
9,696
746
6,078
10,472
3,894
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
9 / 3 / 6
12,030
925
5,981
8,041
3,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Nerf_Adam
Merlin
12
6 / 3 / 9
11,263
866
10,672
8,153
2,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
18
18
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
3
0.5
W
Heimdallr
FlyBunnyKing
Heimdallr
3
8
5
0.69
W
9
3
6
4
W
Merlin
Nerf_Adam
Merlin
6
3
9
3.5
L
Pele
2
7
4
0.57
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,833
Damage
22,731
28,636
Taken
26,666
8,237
Mitigated
9,582
4,549
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
849
33
0
587
5,559
1,508
0
2,781
2,778
7,425
0
W
Heimdallr
FlyBunnyKing
Heimdallr
6,078
2,320
0
346
10,472
3,894
206
1,082
9,390
0
38,131
W
5,981
574
0
5,447
8,041
3,089
223
151
7,890
0
24,014
W
Merlin
Nerf_Adam
Merlin
10,672
1,477
318
2,567
8,153
2,599
747
1,064
7,089
32,208
0
L
Pele
3,663
1,086
0
1,501
11,287
3,312
0
4,624
6,663
0
12,826
L
10,321
5,680
243
2,218
11,790
3,417
0
3,739
8,051
0
24,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
32,989
76
Minions Killed
117
3
Camps Cleared
6
508,586
Distance Traveled
623,095
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,326
564
13
1
1
118,380
0
W
Heimdallr
9,696
746
43
3
4
192,651
0
W
Thanatos
12,030
925
19
1
0
221,472
0
W
Merlin
11,263
866
55
4
2
208,972
2
L
Pele
8,328
641
24
2
1
192,799
0
L
Hachiman
10,921
840
39
3
1
197,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role