Player Matchup

Ra
Ra
LovyDeath
Ra
Level 8
God Stats
1W - 1L
1,299 SR
Queue Stats
3W - 11L
1,216 Elo+
Solo
Odin
Odin
axapapa
Odin
Level 29
God Stats
10W - 8L
1,522 SR
Queue Stats
53W - 50L
1,452 Elo+
Solo
Arachne
Arachne
gioylea
Arachne
Level 24
God Stats
1W - 0L
1,493 SR
Queue Stats
5W - 16L
1,210 Elo+
Solo
Team Averages
Level 20
1,438 SR
1,292 Elo+

VS

Team Averages
Level 18
1,486 SR
1,518 Elo+
Medusa
Medusa
Ryöväri95
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,440 Elo+
Party 1
Nemesis
Nemesis
X3MGamingII
Nemesis
Level 25
God Stats
1W - 1L
1,803 SR
Queue Stats
4W - 2L
1,676 Elo+
Solo
Neith
Neith
taippa
Neith
Level 18
God Stats
0W - 4L
1,155 SR
Queue Stats
0W - 5L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 7
10,462
747
4,104
8,800
2,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
axapapa
Odin
15
12 / 0 / 12
13,411
958
21,486
11,897
14,916
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
gioylea
Arachne
13
11 / 2 / 8
12,767
912
9,160
10,060
4,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 10 / 3
8,255
590
8,286
15,502
5,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Nemesis
X3MGamingII
Nemesis
11
5 / 9 / 2
9,553
682
8,002
13,005
4,821
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
taippa
Neith
11
2 / 8 / 5
9,208
658
5,746
10,823
6,808
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
27
Kills
8
8
Deaths
27
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
L
Medusa
1
10
3
0.25
L
Nemesis
X3MGamingII
Nemesis
5
9
2
0.67
W
Odin
axapapa
Odin
12
0
12
18
W
Arachne
gioylea
Arachne
11
2
8
7.5
L
Neith
taippa
Neith
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
22,034
30,757
Taken
39,330
21,299
Mitigated
16,775
9,753
Healing
1,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,104
1,206
1,735
1,544
8,800
2,366
1,318
0
8,800
24,700
0
L
Medusa
8,286
4,367
0
0
15,502
5,146
0
2,287
13,215
0
18,100
L
Nemesis
X3MGamingII
Nemesis
8,002
2,588
0
1,474
13,005
4,821
0
2,206
10,799
0
21,418
W
Odin
axapapa
Odin
21,486
7,045
135
3,969
11,897
14,916
1,158
72
11,825
2,143
37,523
W
Arachne
gioylea
Arachne
9,160
6,252
0
2,370
10,060
4,017
0
54
10,006
0
28,647
L
Neith
taippa
Neith
5,746
3,790
0
451
10,823
6,808
0
1,076
9,747
0
29,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
27,016
139
Minions Killed
119
5
Camps Cleared
3
762,245
Distance Traveled
662,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,462
747
47
3
0
210,689
0
L
Medusa
8,255
590
28
2
1
237,152
0
L
Nemesis
9,553
682
29
2
2
236,133
0
W
Odin
13,411
958
50
4
2
274,137
0
W
Arachne
12,767
912
42
3
3
277,419
0
L
Neith
9,208
658
62
4
0
189,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role